- Sep 30, 2022
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Added code to trigger the events. - Added Actor prop to AttackStats so we can see where the damage came from.
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Robin Halseth Sandvik authored
- Also moved some classes around to avoid future clutter.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Added code to Inventory to inform owner of conditional items. - Added code to Character to add/remove listeners.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Items class hierarchy. - Inventory class. - CharacterStats class. - Applies modifiers to character's stats.
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- Sep 29, 2022
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Robin Halseth Sandvik authored
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DESKTOP-OVNO2Q1\alexa authored
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- Sep 28, 2022
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DESKTOP-OVNO2Q1\alexa authored
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DESKTOP-OVNO2Q1\alexa authored
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- Sep 27, 2022
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Also removed depricated method.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Adjusting the knockback to be reasonable level. - Rewrite movement code to use acceleration.
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Robin Halseth Sandvik authored
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- Sep 26, 2022
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Julius Fredrik Einum authored
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Julius Fredrik Einum authored
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- Sep 25, 2022
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Robin Halseth Sandvik authored
- TakeDamage() now takes new AttackStats object.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Janky first version. - Animation not added, uses orc.
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Robin Halseth Sandvik authored
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- Sep 24, 2022
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Robin Halseth Sandvik authored
- OnColide for projectiles. - Layers to prevent collision between player and bullets. - Commented out some unused print statements. - Added hp handling to EnemyController.
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- Sep 23, 2022
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Robin Ruud Kristensen authored
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Robin Ruud Kristensen authored
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Robin Ruud Kristensen authored
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Robin Ruud Kristensen authored
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Robin Ruud Kristensen authored
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Robin Ruud Kristensen authored
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- Sep 22, 2022
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Robin Halseth Sandvik authored
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Gard Aleksander Furre authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Projectiles follow mouse position. - Player sprite follows mouse position. - Cooldown on attacks. - Can attack with left-click.
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DESKTOP-OVNO2Q1\alexa authored
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DESKTOP-OVNO2Q1\alexa authored
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Robin Halseth Sandvik authored
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