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- Downloads
OnHit & OnTakeDamage.
- Added code to trigger the events. - Added Actor prop to AttackStats so we can see where the damage came from.
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- MrBigsock/Assets/Code/Character.cs 10 additions, 0 deletionsMrBigsock/Assets/Code/Character.cs
- MrBigsock/Assets/Code/Core/AttackStats.cs 5 additions, 0 deletionsMrBigsock/Assets/Code/Core/AttackStats.cs
- MrBigsock/Assets/Code/Core/IAttackStats.cs 4 additions, 0 deletionsMrBigsock/Assets/Code/Core/IAttackStats.cs
- MrBigsock/Assets/Code/PlayerController.cs 3 additions, 9 deletionsMrBigsock/Assets/Code/PlayerController.cs
- MrBigsock/Assets/Code/attack/AttackMovement.cs 12 additions, 0 deletionsMrBigsock/Assets/Code/attack/AttackMovement.cs
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