Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
M
Mr BigSock
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Container Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Gard Aleksander Furre
Mr BigSock
Graph
5b0c576e619ef1b8a01bb635ad746ea98fa227c8
Select Git revision
Branches
14
FinishedBranch
JuliusSinNyeBranch
alex
alexplaytest
docs
gardTest
gardaf
main
default
protected
master
master2
master3
rs_doc
ruud
ruud1
14 results
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
9
Dec
6
30
Nov
28
21
18
11
10
4
3
2
1
29
Oct
28
27
26
20
18
15
14
13
11
6
5
4
3
2
1
30
Sep
29
28
27
26
25
24
23
22
19
15
13
8
Added ability cluster full charge and cooldown func
Rewrote code to use AbilityEntity for managing player's abilities.
Made AbilityEntity public.
Added some get only properties to AbilityEntity.
Added new class AbilityEntity.
changed to windowed build
change of sprite on slime
Merge branch 'main' into JuliusesNyeSuperBranch
merge main into julius
changes to test scenes
Merge branch 'ruud1' into 'main'
Merge branch 'JuliusesNyeSuperBranch' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsock
fix for chest error when picking item
changed how chest array works
changed from Destroy() to DestroyImmediate()
fix looped generation. Fix: reset stair_down value to false and destroying existing stairs
added stairs
added a little offset to center creation of stairs to match tile location
added check for that stairs of been pressed to change location after deafating boss
added spawning of stairs
added interactable stairs
added chest in boss room
added logic for operating chests
added tag for chests
change how chest spawns
added spawning of chest prefab and active state set as false
Merge branch 'main' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsock
project version
versions of packages set
added key input to go to next level
Added abiliy showcase
Fixed xp drop
Added namespace to endScreen
Merge branch 'alexander' into 'main'
tilemap collider boxes tweaked
added compository collider
Merge branch 'alexg' into 'main'
added back item sprites
Fixed size of inventory for fixed size good for testing.
Merge branch 'main' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsock
Loading