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Updating master to have the new stuff from main.

Merged Robin Halseth Sandvik requested to merge main into master
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+ 1859
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using System.Collections;
 
using System.Collections.Generic;
 
using UnityEngine;
 
 
public class Chest : MonoBehaviour, IInteractable
 
{
 
[SerializeField] private string _prompt;
 
 
public string InteractionPrompt => _prompt;
 
 
public bool Interact(Interactor interactor) {
 
Debug.Log("Opening chest!");
 
return true;
 
}
 
 
}
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