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Gard Aleksander Furre
Mr BigSock
Merge requests
!21
Updating master to have the new stuff from main.
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Merged
Updating master to have the new stuff from main.
main
into
master
Overview
0
Commits
18
Pipelines
0
Changes
37
Merged
Robin Halseth Sandvik
requested to merge
main
into
master
2 years ago
Overview
0
Commits
18
Pipelines
0
Changes
37
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0
0
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master
master (base)
and
latest version
latest version
75078db9
18 commits,
2 years ago
37 files
+
19107
−
181
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MrBigsock/Assets/Code/InteractionSystem/Chest.cs
0 → 100644
+
29
−
0
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using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
public
class
Chest
:
MonoBehaviour
,
IInteractable
{
[
SerializeField
]
private
string
_prompt
;
[
SerializeField
]
private
Animator
animator
;
[
SerializeField
]
private
string
goldenChestOpen
=
"OpeningGoldChest"
;
[
SerializeField
]
private
string
idleGoldChest
=
"Idle"
;
public
SpriteRenderer
spriteRenderer
;
public
Sprite
newSprite
;
void
Start
()
{
animator
=
gameObject
.
GetComponent
<
Animator
>();
}
public
string
InteractionPrompt
=>
_prompt
;
public
bool
Interact
(
Interactor
interactor
)
{
Debug
.
Log
(
"Opening chest!"
);
GetComponent
<
Animator
>().
Play
(
goldenChestOpen
);
spriteRenderer
.
sprite
=
newSprite
;
//animator.Play(idleGoldChest, -1, 0.0f);
return
true
;
}
}
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