- Oct 03, 2022
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Gard Aleksander Furre authored
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- Oct 01, 2022
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Robin Halseth Sandvik authored
- Added method for healing characters. - Added calls to trigger some item events.
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- Sep 30, 2022
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Added code to trigger the events. - Added Actor prop to AttackStats so we can see where the damage came from.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Added code to Inventory to inform owner of conditional items. - Added code to Character to add/remove listeners.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Items class hierarchy. - Inventory class. - CharacterStats class. - Applies modifiers to character's stats.
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- Sep 27, 2022
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Also removed depricated method.
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Robin Halseth Sandvik authored
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- Sep 26, 2022
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Julius Fredrik Einum authored
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- Sep 25, 2022
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Robin Halseth Sandvik authored
- TakeDamage() now takes new AttackStats object.
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Robin Halseth Sandvik authored
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- Sep 22, 2022
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Gard Aleksander Furre authored
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Robin Halseth Sandvik authored
- Projectiles follow mouse position. - Player sprite follows mouse position. - Cooldown on attacks. - Can attack with left-click.
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Robin Halseth Sandvik authored
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