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Commit a7e4f912 authored by Alexander Gatland's avatar Alexander Gatland
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Merge branch 'alexander' into 'main'

tilemap collider boxes tweaked

See merge request !78
parents d36bad11 22e9ea76
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1 merge request!78tilemap collider boxes tweaked
......@@ -33,7 +33,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
......
......@@ -33,7 +33,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
......
......@@ -581,7 +581,11 @@ TextureImporter:
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
physicsShape:
- - {x: 0, y: 4}
- {x: 0, y: -16}
- {x: 16, y: -16}
- {x: 16, y: 4}
tessellationDetail: 0
bones: []
spriteID: d76be1ed7b11f6a44a42ed64755574ef
......@@ -602,7 +606,11 @@ TextureImporter:
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
physicsShape:
- - {x: -16, y: 4}
- {x: -16, y: -16}
- {x: 16, y: -16}
- {x: 16, y: 4}
tessellationDetail: 0
bones: []
spriteID: e913d1eb61c36db44b54a48ea80056d7
......@@ -623,7 +631,15 @@ TextureImporter:
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
physicsShape:
- - {x: -16, y: 4}
- {x: -16, y: -16}
- {x: 16, y: -16}
- {x: 16, y: 4}
- - {x: -9, y: 4}
- {x: 13, y: 4}
- {x: 13, y: -16}
- {x: -9, y: -16}
tessellationDetail: 0
bones: []
spriteID: 464d7b3c235cf0f4cac86cdf34beb2f0
......
This diff is collapsed.
......@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0
......@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0
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