POST url/api/tournament/new
Creates a new tournament.
body:
{
"playerId": (String, must be a valid MongoDB ID),
"games": (String, on the form: "[gameId1,gameId2,...]"),
"name": (String),
"timePerRound": (Int),
"maxPlayers": (Int),
"roundsPerGame": (Int),
"startDelay": (Int)
}
POST url/api/tournament/join
Joins the oldest tournament stil active and on round 1.
body:
{
"playerId": (String, must be a valid MongoDB ID)
}
GET uri/api/tournaments/playeractive/:playerId
Parameters:
- playerId (String, must be a valid MongoDB ID)
Returns all the tournaments a player is a part of on the form:
[
{
"_id": (String, valid MongoID),
"players": (Array[String, valid MongoID]),
"games": (Array[String, valid MongoID]),
"name": (String),
"timePerRound": (Int),
"maxPlayers": (Int),
"roundsPerGame": (Int),
"currentRound": (Int),
"dateCreated": (String, valid date),
"active": (Boolean),
"currentPlayers": (Int),
"totalGames":(Int)
}
]
GET uri/api/tournaments/playeractive/:playerId/:active
Parameters:
- playerId (String, must be a valid MongoDB ID)
- active (Boolean)
Returns all the tournaments a player is a part of with an active field that matches the active-parameter:
[
{
"_id": (String, valid MongoID),
"players": (Array[String, valid MongoID]),
"games": (Array[String, valid MongoID]),
"name": (String),
"timePerRound": (Int),
"maxPlayers": (Int),
"roundsPerGame": (Int),
"currentRound": (Int),
"dateCreated": (String, valid date),
"active": (Boolean),
"currentPlayers": (Int),
"totalGames":(Int)
}
]
POST url/api/tournament/roundcheck
Updates the state of the tournament with matching ID. Does the following:
- Checks if all rounds are done.
- If rounds are not done, returns a 204 statusmessage.
- If rounds are done, tournamentPoints are updated for all players.¨
- If tournament is done, returns a 200 statusmessage.
- If not new rounds are created for all players, the tournaments active round is increased, the OLD tournament object is then returned.
body:
{
"tournamentId": (String, valid Mongo ID)
}