Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
P
Progark gruppe 3
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Container Registry
Model registry
Operate
Environments
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Tobias Ingebrigt Ørstad
Progark gruppe 3
Merge requests
!8
Resolve "ViewTournament-, ViewHighscore-, CreateJoinTournament-, State Classes"
Code
Review changes
Check out branch
Download
Patches
Plain diff
Merged
Resolve "ViewTournament-, ViewHighscore-, CreateJoinTournament-, State Classes"
22-viewtournament-viewhighscore-createjointournament-state-classes
into
dev
Overview
0
Commits
6
Pipelines
0
Changes
7
Merged
Haakon Gunleiksrud
requested to merge
22-viewtournament-viewhighscore-createjointournament-state-classes
into
dev
5 years ago
Overview
0
Commits
6
Pipelines
0
Changes
7
Expand
Closes
#22 (closed)
Edited
5 years ago
by
Haakon Gunleiksrud
0
0
Merge request reports
Compare
dev
version 4
8efd3eed
5 years ago
version 3
a7c99809
5 years ago
version 2
fa970bba
5 years ago
version 1
551ce1f3
5 years ago
dev (base)
and
latest version
latest version
f730be66
6 commits,
5 years ago
version 4
8efd3eed
5 commits,
5 years ago
version 3
a7c99809
4 commits,
5 years ago
version 2
fa970bba
3 commits,
5 years ago
version 1
551ce1f3
1 commit,
5 years ago
7 files
+
386
−
26
Inline
Compare changes
Side-by-side
Inline
Show whitespace changes
Show one file at a time
Files
7
Search (e.g. *.vue) (Ctrl+P)
frontend/core/src/com/gameware/game/sprites/Sprite.java
+
6
−
5
Options
package
com.gameware.game.sprites
;
import
com.badlogic.gdx.graphics.g2d.SpriteBatch
;
import
com.badlogic.gdx.math.Vector3
;
public
abstract
class
Sprite
{
pr
ivate
Vector3
position
;
pr
ivate
int
width
;
pr
ivate
int
height
;
pr
ivate
Object
bounds
;
pr
otected
Vector3
position
;
pr
otected
int
width
;
pr
otected
int
height
;
pr
otected
Object
bounds
;
public
abstract
void
reset
();
public
abstract
Object
report
();
public
abstract
void
draw
();
public
abstract
void
draw
(
SpriteBatch
sb
);
public
abstract
void
update
();
public
abstract
void
dispose
();
Loading