Long time no PR: Volumetric slices and better networking
Summary
Much has changes as it is a very long time since I have done this. But main differences is the volumetric dissections and much improved networking (at least in terms of amount of work).
Added features
- Admin functions
- Volumetric dissections
- Multiplayer heads and pointers
- Synchronize button action over network
- Synchronize movement over network more completely
- Directional indicator
- Info board
Fixes
- Clustering issues
- A whole lot of networking spatial stuff and other syncing
Known added bugs
- Clustering will revert to old colorscheme
- There are new info board text which is not jet implemented
- Dissectin/clipping is not enabled correctly for user joining a room with clipping on.
- Possibly multiple multiplayer-heads spawning per player in one session