- Apr 28, 2023
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William G. Tresselt authored
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- Apr 21, 2023
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William G. Tresselt authored
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William G. Tresselt authored
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William G. Tresselt authored
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- Apr 18, 2023
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William G. Tresselt authored
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William G. Tresselt authored
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William G. Tresselt authored
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- Apr 14, 2023
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William G. Tresselt authored
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William G. Tresselt authored
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William G. Tresselt authored
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William G. Tresselt authored
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- Mar 29, 2023
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William G. Tresselt authored
Changes speller setup to be four big letters with higher contrast flickers and created a manager for dealing with multiple clusters and interaction between them and LSL
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- Mar 26, 2023
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William G. Tresselt authored
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- Mar 23, 2023
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William G. Tresselt authored
Packages modified for new pc, time manager set fixed update to 250Hz and minor adjustments to scenes, prefabs and scripts
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- Mar 15, 2023
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Vizlab authored
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- Mar 09, 2023
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Vizlab authored
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- Mar 08, 2023
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Vizlab authored
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Vizlab authored
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William G. Tresselt authored
Added fps script, changed LSLGazeRayAndBlinking to use fixed update and made it easier to find testing scene
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- Feb 23, 2023
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William G. Tresselt authored
Updated gitignore to ommit vs related files, played around with SRanipal implementation and put SRanipal in LSLGazeRayAndBlinkingStream to measure eye openness
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- Feb 21, 2023
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William G. Tresselt authored
Commented out if to get constant stream from Unity and adjusted files in Packages to work with new PC
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- Feb 11, 2023
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William G. Tresselt authored
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- Feb 09, 2023
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William G. Tresselt authored
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- Feb 02, 2023
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William G. Tresselt authored
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William G. Tresselt authored
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- Feb 01, 2023
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William G. Tresselt authored
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William G. Tresselt authored
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William G. Tresselt authored
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Thadshajini Paramsothy authored
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