Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • FinishedBranch
  • JuliusSinNyeBranch
  • alex
  • alexplaytest
  • docs
  • gardTest
  • gardaf
  • main default protected
  • master
  • master2
  • master3
  • rs_doc
  • ruud
  • ruud1
14 results
Created with Raphaël 2.2.010Nov432129Oct28272620181514131165432130Sep29282726252423221915138Meta creation - and build "works"fixed wrong else if statementscene with collidersMerge branch 'master' into JuliusesNyeSuperBranchMerge branch 'main' into JuliusesNyeSuperBranchChanges to logicFix for build.Merge branch 'alexander' into 'main'Merge branch 'main' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsockMerge branch 'JuliusesNyeSuperBranch' into 'main'Small logic changes and cleaningAdded icons to all itemsMerge branch 'gardaf' into 'main'added enemy hp bar to sceenMerge branch 'main' into JuliusesNyeSuperBranchMerme main into Julius branchMerge branch 'gardaf' into 'main'hp bar til sist enemy som tok dmgAdded ControlScheme screen and end screenadded background music gameobject to sceneMerge branch 'main' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsockchanged size for boss roomchanged room sizeadded tag for bossMerge branch 'master' into 'main'Fixed extreme knockback.Changed dodge to left shift.maybe fixed spawning of enemiesFixed pause on inventoryAdded new variants for instanciating prefabs.Fixed error with audio source.Merge branch 'ruud1' into 'main'Merge branch 'main' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsockparams for boss roomfixed rom teleportadded boos room in scenecheck for room and enemiesMerge branch 'alexg' into 'main'Added tool tip to chest display items. Also cleaned up code and fixed bugadded boss room spawn and teleporter to it
Loading