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Mr BigSock
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Gard Aleksander Furre
Mr BigSock
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31c61a944b91b6f7ab4c75ee693e4b10dca3d027
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Branches
14
FinishedBranch
JuliusSinNyeBranch
alex
alexplaytest
docs
gardTest
gardaf
main
default
protected
master
master2
master3
rs_doc
ruud
ruud1
14 results
Begin with the selected commit
Created with Raphaël 2.2.0
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8
added stairs
added a little offset to center creation of stairs to match tile location
added check for that stairs of been pressed to change location after deafating boss
added spawning of stairs
added interactable stairs
added chest in boss room
added logic for operating chests
added tag for chests
change how chest spawns
added spawning of chest prefab and active state set as false
Merge branch 'main' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsock
project version
versions of packages set
added key input to go to next level
Added abiliy showcase
Fixed xp drop
Added namespace to endScreen
Merge branch 'alexander' into 'main'
tilemap collider boxes tweaked
added compository collider
Merge branch 'alexg' into 'main'
added back item sprites
Fixed size of inventory for fixed size good for testing.
Merge branch 'main' of https://gitlab.stud.idi.ntnu.no/gardaf/mr-bigsock
Merge branch 'JuliusesNyeSuperBranch' into 'main'
added doors being deleted when the door have been used
added making map again after boss is dead
Merge branch 'master' into JuliusesNyeSuperBranch
Merge branch 'main' into JuliusesNyeSuperBranch
Fixed working version of game with sounds, build and exit
Fixed damage stacking bug.
master
master
Changes to testing scene.
Merge branch 'main' into 'master'
pls work
alexplaytest
alexplaytest
Merge remote-tracking branch 'origin/ruud1' into JuliusesNyeSuperBranch
test
added more health
something
something
added onDestroy
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