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New ability fire rework. (Charging)

Robin Halseth Sandvik requested to merge master into main
  • New system supporting abilities having fire modes. (Tap to fire, full auto & charge so far)
  • Charged abilities can set min and max charging time and can receive info about how much they were charged.
  • Reworked PlayerController to handle these different fire modes on abilities.

Merge request reports

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