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Massive rework of inventory system.

Robin Halseth Sandvik requested to merge master into main
  • Now has 4 sections.
  • Made to support the new inventory design.
  • Passive items now only affect player if added to specific sections.
  • All sections have their full size, null indicates a slot is empty.
  • Functionality to easily move items between sections.
  • Much more convoluted back-end code.
  • It just works now.

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