- Nov 10, 2022
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DESKTOP-OVNO2Q1\alexa authored
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- Oct 29, 2022
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Robin Halseth Sandvik authored
- Added to abilities, character stats and items.
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Robin Halseth Sandvik authored
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- Oct 27, 2022
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Robin Halseth Sandvik authored
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- Oct 14, 2022
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Now has 4 sections. - Made to support the new inventory design. - Passive items now only affect player if added to specific sections. - All sections have their full size, null indicates a slot is empty. - Functionality to easily move items between sections. - Much more convoluted back-end code. - It just works now.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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- Oct 04, 2022
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Robin Halseth Sandvik authored
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- Oct 01, 2022
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Added method for healing characters. - Added calls to trigger some item events.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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- Sep 30, 2022
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Also moved some classes around to avoid future clutter.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Added code to Inventory to inform owner of conditional items. - Added code to Character to add/remove listeners.
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
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Robin Halseth Sandvik authored
- Items class hierarchy. - Inventory class. - CharacterStats class. - Applies modifiers to character's stats.
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