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Commit 7233de56 authored by Robin Halseth Sandvik's avatar Robin Halseth Sandvik
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Removed unused code.

parent c8e66b43
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1 merge request!84Merge, ability cluster
......@@ -229,38 +229,6 @@ namespace BigSock {
}
private void CheckAbilityInput2(KeyCode key, IAbility ability) {
var par = GetAbilityParam(Camera.main.ScreenToWorldPoint(Input.mousePosition));
switch (ability.FireType) {
// Standard: Press to fire.
case FireType.Standard:
if (Input.GetKeyDown(key)) ability.Use(par);
break;
// FullAuto: Keep firing while key is down.
case FireType.FullAuto:
if (Input.GetKey(key)) ability.Use(par);
break;
// Charge: Fire when let go.
case FireType.Charge:
// If pressed down: Store start time.
if (Input.GetKeyDown(key)) chargeStarts[key] = Time.time;
// If let go: Activate
else if (Input.GetKeyUp(key)) {
par.ChargeTime = Time.time - chargeStarts[key];
var t = ability.Use(par);
if (!t) {
if (par.ChargeTime < ability.MinCharge)
Debug.Log($"[PlayerController.CheckAbilityInput({key})] {ability.Name} not fired ({par.ChargeTime:N3} < {ability.MinCharge:N3})");
}
}
break;
default:
break;
}
}
private void Update()
{
// Regenerate mana & stamina.
......
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