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Commit 2315e944 authored by Bjørn Rude Jacobsen's avatar Bjørn Rude Jacobsen
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...@@ -56,7 +56,7 @@ Material: ...@@ -56,7 +56,7 @@ Material:
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DstBlend: 0 - _DstBlend: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _Exposure: 1 - _Exposure: 0.98339516
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
...@@ -70,7 +70,7 @@ Material: ...@@ -70,7 +70,7 @@ Material:
- _SrcBlend: 1 - _SrcBlend: 1
- _SunDisk: 2 - _SunDisk: 2
- _SunSize: 0.04 - _SunSize: 0.04
- _SunSizeConvergence: 5 - _SunSizeConvergence: 5.105094
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
......
...@@ -91,6 +91,6 @@ Material: ...@@ -91,6 +91,6 @@ Material:
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 0.000000029802322}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
...@@ -5,7 +5,7 @@ using UnityEngine.Events; ...@@ -5,7 +5,7 @@ using UnityEngine.Events;
public class TutorialManager : MonoBehaviour public class TutorialManager : MonoBehaviour
{ {
// Present different tasks and object s // Present different tasks and object
private int index; private int index;
public GameObject button, redCube, orangeSocket, orangeCube, chalkboard, house, carbonSphere; public GameObject button, redCube, orangeSocket, orangeCube, chalkboard, house, carbonSphere;
......
...@@ -12,7 +12,7 @@ PlayerSettings: ...@@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2 targetDevice: 2
useOnDemandResources: 0 useOnDemandResources: 0
accelerometerFrequency: 60 accelerometerFrequency: 60
companyName: refactor_4 companyName: refactor_5
productName: KarbonVR productName: KarbonVR
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
......
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