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Andine Luick
Zombreros
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add-input-player-rotation
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Branches
16
add-basic-wall
add-heavy-zombie
add-input-player-rotation
add-instructions
add-sound
assets
balance-game
dev
ecs-optimizations
efficient-textures
fix-highscore-list
fix-pause
improve-wave-generation
main
default
quit-button
shop-buttons
16 results
Begin with the selected commit
Created with Raphaël 2.2.0
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Merge branch 'main' of https://gitlab.stud.idi.ntnu.no/andinel/zombreros into main
main
main
Update README.md
fix merge conflict
dev
dev
more comments
Update README.md
fix: random zombie textures in zombie factories
moved atlas and skin. added comments
Update README.md
Merge branch 'balance-game' into dev
fix: balance
Merge branch 'quit-button' into dev
add: quitButtonWidth og quitButtonHeight
quit-button
quit-button
fix: upgrade fire rate instead of bullet speed
balance-game
balance-game
Merge branch 'dev' of https://gitlab.stud.idi.ntnu.no/andinel/zombreros into dev
add: comments on input logic
refactor: rename wallet --> coins in code
add: instructions
add-instructions
add-instructions
fix: lowest score not overlapping back button
fix-highscore-l…
fix-highscore-list
changed gameover music
fixed button sound and added purchase sound for the shop
change alignment on quit button
fix: max hp for wall is set by Upgradebles for first wave
refactor: delete unused file GameInputProcessor.java
refactor: optimize imports
refactor: big refactoring of classes not belonging in model moved to util package. Unused class InterfaceClass.java deleted.
fix: spawntime numbers not copied anymore
func: spawntime decreases with wavenumber
fix: buffer added 50px for outside game to remove bullets
bug: load right wave sound at the start of a new wave
add: skip button to GameOverView
add: clear engine pool after each wave
Merge branch 'dev' into add-sound-effects
add: delay gunshooting til first sound effect is played
add:soundeffect for new wave
Merge branch '36-make-score-visible-in-shop' into dev
added score to the view and changed some labels
Merge branch 'dev' into add-sound-effects
add: sound effects gunshot, zombies dying
wavenumber display code clean up
Merge branch 'dev' of https://gitlab.stud.idi.ntnu.no/andinel/zombreros into dev
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