diff --git a/sockets/socketLogic.js b/sockets/socketLogic.js
index ce9a4ddb3e43a892322e15f94fba28dd9c2efa48..3f5902257a0b6bc5ac806bac636cf018a378005d 100644
--- a/sockets/socketLogic.js
+++ b/sockets/socketLogic.js
@@ -64,9 +64,13 @@ async function convertLobbyToGame(lobbyId, socket) {
         lobby.price * lobby.users.length,
     );
     await game.setGameData();
-    console.log(game);
-    socket.to(lobbyId).emit("startGame", game);
-    socket.emit("startGame", game);
+    const reducedGame = {
+        id: game.id,
+        users: game.users,
+        category: game.category,
+    };
+    socket.to(lobbyId).emit("startGame", reducedGame);
+    socket.emit("startGame", reducedGame);
     const interval = setInterval(async () => {
         time--;
         socket.to(lobbyId).emit("timer", time);