diff --git a/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java b/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java
index 3f0e1a5308d4b0ec880f7353054f22bab8468c8e..b19a173cdc9810917e4962bbd980c7fb777bea7c 100644
--- a/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java
+++ b/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java
@@ -2,13 +2,22 @@ package com.gameware.game.states;
 
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.Input;
+import com.badlogic.gdx.graphics.Color;
+import com.badlogic.gdx.graphics.Pixmap;
+import com.badlogic.gdx.graphics.Texture;
 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
+import com.badlogic.gdx.graphics.g2d.TextureRegion;
 import com.badlogic.gdx.scenes.scene2d.InputEvent;
 import java.util.List;
+
+import com.badlogic.gdx.scenes.scene2d.ui.Image;
+import com.badlogic.gdx.scenes.scene2d.ui.Label;
+import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane;
 import com.badlogic.gdx.scenes.scene2d.ui.Skin;
 import com.badlogic.gdx.scenes.scene2d.ui.Table;
 import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
 import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
+import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
 import com.gameware.game.QueryIntermediate;
 import com.gameware.game.GameWare;
 import com.gameware.game.models.Game;
@@ -21,9 +30,15 @@ import java.io.IOException;
 public class ViewHighScoreState extends State {
 
     private Table table;
+    private Table innerTable;
+    private ScrollPane tournamentsPane;
     private List<Game> games;
 
     private String backBtnText = "Back";
+    private String BtnText = "View High Score!";
+
+    private Label stateNameLabel = new Label("High Scores", skin, "big");
+    private Label secondStateNameLabel = new Label("Select game", skin, "big");
 
     public ViewHighScoreState(GameStateManager gsm) {
         super(gsm);
@@ -35,18 +50,46 @@ public class ViewHighScoreState extends State {
             e.printStackTrace();
         }
 
+        makeStage();
+    }
+
+    private void makeStage(){
         table = new Table();
         table.setFillParent(true);
 
+        table.setBackground(background);
+        stateNameLabel.setFontScale(titleFontBigScale);
+
+        table.add(stateNameLabel).spaceBottom(spacingOnBottomInputFIeld);
         table.row();
+        table.add(secondStateNameLabel).spaceBottom(spacingOnBottom);
+        table.row();
+
+        innerTable = new Table();
+
+        Pixmap bgPixmap = new Pixmap(1,1, Pixmap.Format.RGB565);
+        bgPixmap.setColor(Color.SKY);
+        bgPixmap.fill();
+        TextureRegionDrawable textureRegionDrawableBg = new TextureRegionDrawable(new TextureRegion(new Texture(bgPixmap)));
+        innerTable.setBackground(textureRegionDrawableBg);
 
         for (Game g : games){
-            TextButton gameBtn = new TextButton(g.getName(), skin);
+            innerTable.add(new Image(GameWare.getInstance().getGameIdToPlayState().get(g.getId()).screenshot)).pad(spacingOnBottom);
+            Table innerInnerTable = new Table();
+            innerInnerTable.add(new Label(g.getName(),skin)).spaceBottom(spacingOnBottom);
+            innerInnerTable.row();
+            TextButton gameBtn = new TextButton(BtnText, skin);
             gameBtn.addListener(new ViewHighScoreState.MyClickListener(g));
-            table.add(gameBtn).spaceBottom(spacingOnBottom);
-            table.row();
+            innerInnerTable.add(gameBtn);
+            innerTable.add(innerInnerTable);
+            innerTable.row();
         }
 
+        tournamentsPane = new ScrollPane(innerTable, skin);
+        table.add(tournamentsPane).spaceBottom(spacingOnBottom);
+        table.getCell(tournamentsPane).size(Gdx.graphics.getWidth()/1.2f, Gdx.graphics.getHeight()/3f);
+        table.row();
+
         stage.addActor(table);
         stage.addActor(makeBackBtn());
     }