diff --git a/frontend/core/src/com/gameware/game/GameWare.java b/frontend/core/src/com/gameware/game/GameWare.java index 6d96430f6452b153538cf6be7f1f0a2870182f0f..5bb5765642c5c128a6680327394c346943e14012 100644 --- a/frontend/core/src/com/gameware/game/GameWare.java +++ b/frontend/core/src/com/gameware/game/GameWare.java @@ -35,7 +35,7 @@ public class GameWare extends ApplicationAdapter { public static final String TITLE = "WackyWare!"; public static final String skinFilePath = "glassy/skin/glassy-ui.json"; private static Music music; - private static Boolean musicOn = true; + private static Boolean musicOn = false; private static Boolean soundEffects = true; private static Boolean darkMode = false; private Player player; @@ -102,7 +102,6 @@ public class GameWare extends ApplicationAdapter { public static void toggleDarkMode(){ //Should change the skin. Either what skin is chosen when initiating a state, or done within the glassy ui json file. - //Probably have to move the skin initalization to the state abstract class. darkMode = !darkMode; }