diff --git a/frontend/core/src/com/gameware/game/GameWare.java b/frontend/core/src/com/gameware/game/GameWare.java
index 6d96430f6452b153538cf6be7f1f0a2870182f0f..5bb5765642c5c128a6680327394c346943e14012 100644
--- a/frontend/core/src/com/gameware/game/GameWare.java
+++ b/frontend/core/src/com/gameware/game/GameWare.java
@@ -35,7 +35,7 @@ public class GameWare extends ApplicationAdapter {
 	public static final String TITLE = "WackyWare!";
 	public static final String skinFilePath = "glassy/skin/glassy-ui.json";
 	private static Music music;
-	private static Boolean musicOn = true;
+	private static Boolean musicOn = false;
 	private static Boolean soundEffects = true;
 	private static Boolean darkMode = false;
 	private Player player;
@@ -102,7 +102,6 @@ public class GameWare extends ApplicationAdapter {
 
 	public static void toggleDarkMode(){
 		//Should change the skin. Either what skin is chosen when initiating a state, or done within the glassy ui json file.
-		//Probably have to move the skin initalization to the state abstract class.
 		darkMode = !darkMode;
 	}