From 24eb33e3c395aef2afd56a8c54564dbe1dd733cc Mon Sep 17 00:00:00 2001 From: Turid Dahl <turidcd@stud.ntnu.no> Date: Mon, 20 Apr 2020 14:16:05 +0200 Subject: [PATCH] Refactored to PlayStateUnion and MenuStateUnion --- frontend/core/src/com/gameware/game/GameWare.java | 10 +++++----- .../src/com/gameware/game/states/BubbleWrapState.java | 2 +- .../src/com/gameware/game/states/ColorRushState.java | 2 +- .../game/states/CreateJoinTournamentState.java | 2 +- .../gameware/game/states/CreateNewTournamentState.java | 2 +- .../gameware/game/states/FinishedTournamentState.java | 2 +- .../src/com/gameware/game/states/FruitSlicerState.java | 2 +- .../core/src/com/gameware/game/states/LoginState.java | 3 +-- .../core/src/com/gameware/game/states/MenuState.java | 3 +-- .../{MenuStateTemplate.java => MenuStateUnion.java} | 4 ++-- .../src/com/gameware/game/states/OptionsState.java | 2 +- .../core/src/com/gameware/game/states/PauseState.java | 4 ++-- .../{PlayStateTemplate.java => PlayStateUnion.java} | 4 ++-- .../core/src/com/gameware/game/states/ScoreState.java | 2 +- .../game/states/SinglePlayerSelectGameState.java | 4 ++-- frontend/core/src/com/gameware/game/states/State.java | 2 +- .../gameware/game/states/TournamentHighScoreState.java | 2 +- .../game/states/ViewHighScoreForGameState.java | 2 +- .../com/gameware/game/states/ViewHighScoreState.java | 2 +- .../com/gameware/game/states/ViewTournamentState.java | 6 +++--- 20 files changed, 30 insertions(+), 32 deletions(-) rename frontend/core/src/com/gameware/game/states/{MenuStateTemplate.java => MenuStateUnion.java} (98%) rename frontend/core/src/com/gameware/game/states/{PlayStateTemplate.java => PlayStateUnion.java} (98%) diff --git a/frontend/core/src/com/gameware/game/GameWare.java b/frontend/core/src/com/gameware/game/GameWare.java index 10918e9..ee8a009 100644 --- a/frontend/core/src/com/gameware/game/GameWare.java +++ b/frontend/core/src/com/gameware/game/GameWare.java @@ -16,7 +16,7 @@ import com.gameware.game.models.Player; import com.gameware.game.states.GameStateManager; import com.gameware.game.states.LoginState; import com.gameware.game.states.MenuState; -import com.gameware.game.states.PlayStateTemplate; +import com.gameware.game.states.PlayStateUnion; import java.io.IOException; import java.lang.reflect.Constructor; @@ -44,7 +44,7 @@ public class GameWare extends ApplicationAdapter { private Player player; private List<Game> games = new ArrayList<>(); - private Map<String, PlayStateTemplate> gameIdToPlayState = new HashMap<>(); + private Map<String, PlayStateUnion> gameIdToPlayState = new HashMap<>(); //Singleton (lazy initialization) private GameWare(){ } @@ -117,11 +117,11 @@ public class GameWare extends ApplicationAdapter { return games; } - public Map<String, PlayStateTemplate> getGameIdToPlayState(){ + public Map<String, PlayStateUnion> getGameIdToPlayState(){ return gameIdToPlayState; } - public void updateGameMap(String id, PlayStateTemplate state){ + public void updateGameMap(String id, PlayStateUnion state){ gameIdToPlayState.put(id, state); } @@ -197,7 +197,7 @@ public class GameWare extends ApplicationAdapter { try { Class cl = Class.forName(className); Constructor con = cl.getConstructor(GameStateManager.class); - PlayStateTemplate state = (PlayStateTemplate) con.newInstance(gsm); + PlayStateUnion state = (PlayStateUnion) con.newInstance(gsm); gameIdToPlayState.put(id, state); } catch (Exception e) { e.printStackTrace(); diff --git a/frontend/core/src/com/gameware/game/states/BubbleWrapState.java b/frontend/core/src/com/gameware/game/states/BubbleWrapState.java index 5d449bf..57bb76c 100644 --- a/frontend/core/src/com/gameware/game/states/BubbleWrapState.java +++ b/frontend/core/src/com/gameware/game/states/BubbleWrapState.java @@ -7,7 +7,7 @@ import com.gameware.game.sprites.Bubble; import java.util.ArrayList; -public class BubbleWrapState extends PlayStateTemplate { +public class BubbleWrapState extends PlayStateUnion { private Texture background; private Texture unpopped; private Texture popped1; diff --git a/frontend/core/src/com/gameware/game/states/ColorRushState.java b/frontend/core/src/com/gameware/game/states/ColorRushState.java index ee8adc4..fe4283d 100644 --- a/frontend/core/src/com/gameware/game/states/ColorRushState.java +++ b/frontend/core/src/com/gameware/game/states/ColorRushState.java @@ -9,7 +9,7 @@ import java.util.ArrayList; import java.util.Collections; import java.util.List; -public class ColorRushState extends PlayStateTemplate { +public class ColorRushState extends PlayStateUnion { private List<ColorRushTarget> activeTargets; private List<ColorRushTarget> previousTargets; diff --git a/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java b/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java index 27469d9..1d5e5f8 100644 --- a/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java +++ b/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java @@ -26,7 +26,7 @@ import java.io.IOException; import java.util.ArrayList; import java.util.List; -public class CreateJoinTournamentState extends MenuStateTemplate { +public class CreateJoinTournamentState extends MenuStateUnion { // Data private List<Tournament> tournaments = new ArrayList<>(); diff --git a/frontend/core/src/com/gameware/game/states/CreateNewTournamentState.java b/frontend/core/src/com/gameware/game/states/CreateNewTournamentState.java index 6c59b69..8a8ee1f 100644 --- a/frontend/core/src/com/gameware/game/states/CreateNewTournamentState.java +++ b/frontend/core/src/com/gameware/game/states/CreateNewTournamentState.java @@ -27,7 +27,7 @@ import java.io.IOException; import java.util.ArrayList; import java.util.List; -public class CreateNewTournamentState extends MenuStateTemplate { +public class CreateNewTournamentState extends MenuStateUnion { // Data private List<Game> games; diff --git a/frontend/core/src/com/gameware/game/states/FinishedTournamentState.java b/frontend/core/src/com/gameware/game/states/FinishedTournamentState.java index 8bdd401..922e38d 100644 --- a/frontend/core/src/com/gameware/game/states/FinishedTournamentState.java +++ b/frontend/core/src/com/gameware/game/states/FinishedTournamentState.java @@ -18,7 +18,7 @@ import com.gameware.game.models.Tournament; import java.util.ArrayList; import java.util.List; -public class FinishedTournamentState extends MenuStateTemplate { +public class FinishedTournamentState extends MenuStateUnion { // Data private Tournament tournament; diff --git a/frontend/core/src/com/gameware/game/states/FruitSlicerState.java b/frontend/core/src/com/gameware/game/states/FruitSlicerState.java index 25e3e86..80bf25d 100644 --- a/frontend/core/src/com/gameware/game/states/FruitSlicerState.java +++ b/frontend/core/src/com/gameware/game/states/FruitSlicerState.java @@ -12,7 +12,7 @@ import com.gameware.game.sprites.SlicingCircle; import java.util.ArrayList; import java.util.List; -public class FruitSlicerState extends PlayStateTemplate { +public class FruitSlicerState extends PlayStateUnion { private int totalFruitsCut = 0; private float startingEmitFrequency = 1f; private float endingEmitFrequency = 0.2f; diff --git a/frontend/core/src/com/gameware/game/states/LoginState.java b/frontend/core/src/com/gameware/game/states/LoginState.java index 1c646a4..2b35a1f 100644 --- a/frontend/core/src/com/gameware/game/states/LoginState.java +++ b/frontend/core/src/com/gameware/game/states/LoginState.java @@ -2,7 +2,6 @@ package com.gameware.game.states; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; -import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; @@ -19,7 +18,7 @@ import com.gameware.game.sprites.LoadingText; import java.io.IOException; import java.util.NoSuchElementException; -public class LoginState extends MenuStateTemplate { +public class LoginState extends MenuStateUnion { // Labels private final Label titleLabel = new Label("GameWare", skin, "big"); diff --git a/frontend/core/src/com/gameware/game/states/MenuState.java b/frontend/core/src/com/gameware/game/states/MenuState.java index c3777c9..4d3972c 100644 --- a/frontend/core/src/com/gameware/game/states/MenuState.java +++ b/frontend/core/src/com/gameware/game/states/MenuState.java @@ -2,7 +2,6 @@ package com.gameware.game.states; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; -import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureRegion; @@ -16,7 +15,7 @@ import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable; import com.gameware.game.GameWare; import com.gameware.game.sprites.LoadingText; -public class MenuState extends MenuStateTemplate{ +public class MenuState extends MenuStateUnion { // Labels private final Label titleLabel = new Label("GameWare", skin, "big"); diff --git a/frontend/core/src/com/gameware/game/states/MenuStateTemplate.java b/frontend/core/src/com/gameware/game/states/MenuStateUnion.java similarity index 98% rename from frontend/core/src/com/gameware/game/states/MenuStateTemplate.java rename to frontend/core/src/com/gameware/game/states/MenuStateUnion.java index 80700b7..6c5b77f 100644 --- a/frontend/core/src/com/gameware/game/states/MenuStateTemplate.java +++ b/frontend/core/src/com/gameware/game/states/MenuStateUnion.java @@ -18,7 +18,7 @@ import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable; import com.badlogic.gdx.utils.Align; import com.gameware.game.GameWare; -public abstract class MenuStateTemplate extends State{ +public abstract class MenuStateUnion extends State{ // Font protected final float fontScale = 3f; @@ -55,7 +55,7 @@ public abstract class MenuStateTemplate extends State{ protected Sound checkBoxSound; - public MenuStateTemplate(GameStateManager gsm){ + public MenuStateUnion(GameStateManager gsm){ super(gsm); skin.getFont("font").getData().setScale(fontScale); diff --git a/frontend/core/src/com/gameware/game/states/OptionsState.java b/frontend/core/src/com/gameware/game/states/OptionsState.java index eb13b34..495cd0b 100644 --- a/frontend/core/src/com/gameware/game/states/OptionsState.java +++ b/frontend/core/src/com/gameware/game/states/OptionsState.java @@ -12,7 +12,7 @@ import com.badlogic.gdx.utils.Scaling; import com.gameware.game.GameWare; -public class OptionsState extends MenuStateTemplate { +public class OptionsState extends MenuStateUnion { // Labels private final Label titleLabel = new Label("Options", skin, "big"); diff --git a/frontend/core/src/com/gameware/game/states/PauseState.java b/frontend/core/src/com/gameware/game/states/PauseState.java index 2dbd72f..3ee7725 100644 --- a/frontend/core/src/com/gameware/game/states/PauseState.java +++ b/frontend/core/src/com/gameware/game/states/PauseState.java @@ -16,7 +16,7 @@ import java.util.List; public class PauseState extends State { // Data - private PlayStateTemplate pausedGame; + private PlayStateUnion pausedGame; // Textures private Texture background; @@ -40,7 +40,7 @@ public class PauseState extends State { private LoadingText loadingText; - public PauseState(GameStateManager gsm, PlayStateTemplate pausedGame) { + public PauseState(GameStateManager gsm, PlayStateUnion pausedGame) { super(gsm); this.background = new Texture(Gdx.files.internal("pause/PauseBackground.jpg")); diff --git a/frontend/core/src/com/gameware/game/states/PlayStateTemplate.java b/frontend/core/src/com/gameware/game/states/PlayStateUnion.java similarity index 98% rename from frontend/core/src/com/gameware/game/states/PlayStateTemplate.java rename to frontend/core/src/com/gameware/game/states/PlayStateUnion.java index 7f7ed58..ec05671 100644 --- a/frontend/core/src/com/gameware/game/states/PlayStateTemplate.java +++ b/frontend/core/src/com/gameware/game/states/PlayStateUnion.java @@ -26,7 +26,7 @@ import java.io.IOException; import java.util.List; -public abstract class PlayStateTemplate extends State { +public abstract class PlayStateUnion extends State { // Data private Round round = null; @@ -51,7 +51,7 @@ public abstract class PlayStateTemplate extends State { private boolean currentScoreVisible = true; - public PlayStateTemplate(GameStateManager gsm){ + public PlayStateUnion(GameStateManager gsm){ super(gsm); // Default pause button (black color) diff --git a/frontend/core/src/com/gameware/game/states/ScoreState.java b/frontend/core/src/com/gameware/game/states/ScoreState.java index bf1c608..35b8b7e 100644 --- a/frontend/core/src/com/gameware/game/states/ScoreState.java +++ b/frontend/core/src/com/gameware/game/states/ScoreState.java @@ -11,7 +11,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.utils.Align; import com.gameware.game.GameWare; -public class ScoreState extends MenuStateTemplate { +public class ScoreState extends MenuStateUnion { // Data private State nextState; diff --git a/frontend/core/src/com/gameware/game/states/SinglePlayerSelectGameState.java b/frontend/core/src/com/gameware/game/states/SinglePlayerSelectGameState.java index 0611f81..29b9b83 100644 --- a/frontend/core/src/com/gameware/game/states/SinglePlayerSelectGameState.java +++ b/frontend/core/src/com/gameware/game/states/SinglePlayerSelectGameState.java @@ -17,7 +17,7 @@ import java.util.ArrayList; import java.util.List; import java.util.Map; -public class SinglePlayerSelectGameState extends MenuStateTemplate { +public class SinglePlayerSelectGameState extends MenuStateUnion { // Data private List<Game> games = new ArrayList<>(); @@ -124,7 +124,7 @@ public class SinglePlayerSelectGameState extends MenuStateTemplate { @Override public void clicked(InputEvent event, float x, float y) { - Map<String, PlayStateTemplate> map = GameWare.getInstance().getGameIdToPlayState(); + Map<String, PlayStateUnion> map = GameWare.getInstance().getGameIdToPlayState(); State s = map.get(game.getId()); handleGameBtnClick(s); }; diff --git a/frontend/core/src/com/gameware/game/states/State.java b/frontend/core/src/com/gameware/game/states/State.java index 30353c0..abcdafa 100644 --- a/frontend/core/src/com/gameware/game/states/State.java +++ b/frontend/core/src/com/gameware/game/states/State.java @@ -10,7 +10,7 @@ import com.gameware.game.GameWare; public abstract class State { -// Common variables between MenuStateTemplate and PlayStateTemplate +// Common variables between MenuStateUnion and PlayStateUnion // Data protected GameStateManager gsm; diff --git a/frontend/core/src/com/gameware/game/states/TournamentHighScoreState.java b/frontend/core/src/com/gameware/game/states/TournamentHighScoreState.java index 2ff5fc0..1aefbcd 100644 --- a/frontend/core/src/com/gameware/game/states/TournamentHighScoreState.java +++ b/frontend/core/src/com/gameware/game/states/TournamentHighScoreState.java @@ -17,7 +17,7 @@ import com.gameware.game.models.Tournament; import java.util.ArrayList; import java.util.List; -public class TournamentHighScoreState extends MenuStateTemplate{ +public class TournamentHighScoreState extends MenuStateUnion { // Data private Tournament tournament; diff --git a/frontend/core/src/com/gameware/game/states/ViewHighScoreForGameState.java b/frontend/core/src/com/gameware/game/states/ViewHighScoreForGameState.java index 4829afd..42d1c81 100644 --- a/frontend/core/src/com/gameware/game/states/ViewHighScoreForGameState.java +++ b/frontend/core/src/com/gameware/game/states/ViewHighScoreForGameState.java @@ -18,7 +18,7 @@ import java.util.ArrayList; import java.util.List; import java.util.NoSuchElementException; -public class ViewHighScoreForGameState extends MenuStateTemplate { +public class ViewHighScoreForGameState extends MenuStateUnion { // Data private String playerId = GameWare.getInstance().getPlayer().getId(); diff --git a/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java b/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java index 0439b88..a327966 100644 --- a/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java +++ b/frontend/core/src/com/gameware/game/states/ViewHighScoreState.java @@ -20,7 +20,7 @@ import com.gameware.game.sprites.LoadingText; import java.io.IOException; -public class ViewHighScoreState extends MenuStateTemplate { +public class ViewHighScoreState extends MenuStateUnion { // Data private List<Game> games = new ArrayList<>(); diff --git a/frontend/core/src/com/gameware/game/states/ViewTournamentState.java b/frontend/core/src/com/gameware/game/states/ViewTournamentState.java index 5a41fd0..fe649e3 100644 --- a/frontend/core/src/com/gameware/game/states/ViewTournamentState.java +++ b/frontend/core/src/com/gameware/game/states/ViewTournamentState.java @@ -24,7 +24,7 @@ import com.gameware.game.sprites.LoadingText; import java.io.IOException; import java.util.List; -public class ViewTournamentState extends MenuStateTemplate { +public class ViewTournamentState extends MenuStateUnion { // Data private Tournament tournament; @@ -108,7 +108,7 @@ public class ViewTournamentState extends MenuStateTemplate { currentRoundTable.pad(padding); currentRoundTable.setBackground(backgroundTableBlueRounded); currentRoundTable.add(new Label("This round:\n\n"+gameName,skin)).space(spacingLittle); - PlayStateTemplate state = GameWare.getInstance().getGameIdToPlayState().get(round.getGameId()); + PlayStateUnion state = GameWare.getInstance().getGameIdToPlayState().get(round.getGameId()); currentRoundTable.add(new Image(state.getScreenshot())).width(imageWidthAndHeigh).height(imageWidthAndHeigh).spaceBottom(spacingMedium).colspan(2); rootTable.add(currentRoundTable).maxHeight(Gdx.graphics.getHeight()/5).colspan(2); rootTable.row(); @@ -273,7 +273,7 @@ public class ViewTournamentState extends MenuStateTemplate { private void handlePlayBtnClick(){ if(GameWare.getInstance().isSoundEffectsOn()){ buttonPressSound.play(); } - PlayStateTemplate state = GameWare.getInstance().getGameIdToPlayState().get(round.getGameId()); + PlayStateUnion state = GameWare.getInstance().getGameIdToPlayState().get(round.getGameId()); state.setTournament(tournament); state.setRound(round); gsm.set(state); -- GitLab