diff --git a/frontend/core/src/com/gameware/game/GameWare.java b/frontend/core/src/com/gameware/game/GameWare.java
index 82f9cef5be45e38a1ddb065c5653c2334b3a0f85..47d9cfb000f388dc7a275ccd4bb20bb6e5f6e242 100644
--- a/frontend/core/src/com/gameware/game/GameWare.java
+++ b/frontend/core/src/com/gameware/game/GameWare.java
@@ -5,13 +5,18 @@ import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.graphics.GL20;
 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
 import com.gameware.game.models.Player;
+import com.gameware.game.states.ColorRushState;
 import com.gameware.game.states.CreateJoinTournamentState;
 import com.gameware.game.states.GameStateManager;
 import com.gameware.game.states.MenuState;
+import com.gameware.game.states.State;
 import com.gameware.game.states.ViewHighScoreState;
 import com.gameware.game.states.ViewTournamentState;
 import com.gameware.game.states.LoginState;
 
+import java.util.HashMap;
+import java.util.Map;
+
 public class GameWare extends ApplicationAdapter {
 	private SpriteBatch batch;
 	private GameStateManager gsm;
@@ -21,6 +26,7 @@ public class GameWare extends ApplicationAdapter {
 	public static final String TITLE = "WackyWare!";
 	public static final String skinFilePath = "glassy/skin/glassy-ui.json";
 	private Player player;
+	public static Map<String, State> gameIdToPlayState = new HashMap<>();
 	// TODO: Add music
 
 	private static GameWare instance = null;
@@ -35,6 +41,10 @@ public class GameWare extends ApplicationAdapter {
 	@Override
 	public void create () {
 		gsm = GameStateManager.getInstance();
+
+		gameIdToPlayState.put("5e5d0efaa6e2bc5cb4920b7a", new ColorRushState(gsm));
+		//gameIdToPlayState.put("5e5d0f1ea6e2bc5cb4920b7b", new BubbleWrapState(gsm));
+
 		batch = new SpriteBatch();
 		//music = Gdx.audio.newMusic(Gdx.files.internal(("music.mp3")));
 		//music.setLooping(true);
diff --git a/frontend/core/src/com/gameware/game/models/Tournament.java b/frontend/core/src/com/gameware/game/models/Tournament.java
index ecb1f14323242967210ba5b5d31888bed000db0a..e113240210bbc6139f6dc622cc21c95b619331c3 100644
--- a/frontend/core/src/com/gameware/game/models/Tournament.java
+++ b/frontend/core/src/com/gameware/game/models/Tournament.java
@@ -24,6 +24,15 @@ public class Tournament {
     public Tournament() {
     }
 
+    //Just testing delete afterwards
+    public Tournament(String _id, String name, List<String> players, int roundsPerGame, int currentRound) {
+        this._id = _id;
+        this.name = name;
+        this.players = players;
+        this.roundsPerGame = roundsPerGame;
+        this.currentRound = currentRound;
+    }
+
     //Just testing delete afterwards
     public Tournament(String _id, String name) {
         this._id = _id;
diff --git a/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java b/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java
index 8565d21e49715fd94b64e9ea5915d0b68cf404c0..015088c8eccc447734ea28c7b13a897c8c078934 100644
--- a/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java
+++ b/frontend/core/src/com/gameware/game/states/CreateJoinTournamentState.java
@@ -8,6 +8,8 @@ import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane;
 import com.badlogic.gdx.scenes.scene2d.ui.Table;
 import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
 import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
+import com.gameware.game.GameWare;
+import com.gameware.game.models.Player;
 import com.gameware.game.models.Tournament;
 
 import java.util.ArrayList;
@@ -54,15 +56,19 @@ public class CreateJoinTournamentState extends State {
     public CreateJoinTournamentState(GameStateManager gsm) {
         super(gsm);
         System.out.println("Du er i create join tournament state :0");
-        tournaments.add(new Tournament("id1", "Tournament 1"));
-        tournaments.add(new Tournament("id2", "Beste tournament!!"));
-        tournaments.add(new Tournament("id3", "La oss spille >:D"));
-        tournaments.add(new Tournament("id4", "Tournament 4"));
-        tournaments.add(new Tournament("id5", "Tournament 5"));
-        tournaments.add(new Tournament("id6", "Tournament 6"));
-        tournaments.add(new Tournament("id7", "Tournament 7"));
-        tournaments.add(new Tournament("id8", "Tournament 8"));
-        tournaments.add(new Tournament("id9", "Tournament 9"));
+        List<String> players = new ArrayList<>();
+        players.add("Kari");
+        players.add("Bob");
+        players.add("BlÄruss");
+        tournaments.add(new Tournament("id1", "Tournament 1", players, 5, 3));
+        tournaments.add(new Tournament("id2", "Beste tournament!!", players, 5, 3));
+        tournaments.add(new Tournament("id3", "La oss spille >:D", players, 5, 3));
+        tournaments.add(new Tournament("id4", "Tournament 4", players, 5, 3));
+        tournaments.add(new Tournament("id5", "Tournament 5", players, 5, 3));
+        tournaments.add(new Tournament("id6", "Tournament 6", players, 5, 3));
+        tournaments.add(new Tournament("id7", "Tournament 7", players, 5, 3));
+        tournaments.add(new Tournament("id8", "Tournament 8", players, 5, 3));
+        tournaments.add(new Tournament("id9", "Tournament 9", players, 5, 3));
         try{
 //            tournaments = QueryIntermediate.getTournamentsForPlayer(GameWare.getPlayer().getId());
         }catch(Exception e){
@@ -175,7 +181,7 @@ public class CreateJoinTournamentState extends State {
 
     private void handleEnterBtnClick(Tournament t){
         System.out.println("Entered tournament with id = "+ t.get_id());
-        gsm.set(new ViewTournamentState(gsm));
+        gsm.set(new ViewTournamentState(gsm, t));
     }
 
     private void handleLeaveBtnClick(Tournament t){
diff --git a/frontend/core/src/com/gameware/game/states/ViewTournamentState.java b/frontend/core/src/com/gameware/game/states/ViewTournamentState.java
index 5a8a3689f38a97f6ce7c1527824503e4e945a2c1..34f036d3ec0af0e8769c04012dd6c4c98e43cfbf 100644
--- a/frontend/core/src/com/gameware/game/states/ViewTournamentState.java
+++ b/frontend/core/src/com/gameware/game/states/ViewTournamentState.java
@@ -2,25 +2,46 @@ package com.gameware.game.states;
 
 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
 import com.badlogic.gdx.scenes.scene2d.InputEvent;
+import com.badlogic.gdx.scenes.scene2d.ui.Label;
 import com.badlogic.gdx.scenes.scene2d.ui.Table;
 import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
 import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
+import com.gameware.game.GameWare;
+import com.gameware.game.models.Round;
+import com.gameware.game.models.Tournament;
 
 public class ViewTournamentState extends State {
 
     private Table table;
+    private Tournament tournament;
 
     private String backBtnText = "Back";
+    private String playBtnText = "Play Round";
+    private String viewPointsBtnText = "View Points";
+    private String nrPlayersText = "Players in tournament";
+    private String roundsLeftText = "Rounds left";
 
-    public ViewTournamentState(GameStateManager gsm) {
+    public ViewTournamentState(GameStateManager gsm, Tournament tournament) {
         super(gsm);
         System.out.println("Du er i view tournament state :0");
+        this.tournament = tournament;
 
         table = new Table();
         table.setFillParent(true);
 
         table.row();
-        table.add(makeBackBtn());
+        table.add(new Label(tournament.getName(), skin)).spaceBottom(spacingOnBottomInputFIeld);
+        table.row();
+        table.add(makePlayBtn()).spaceBottom(spacingOnBottomInputFIeld);
+        table.row();
+        table.add(new Label(nrPlayersText+" "+tournament.getPlayers().size(), skin));
+        table.row();
+        table.add(new Label(roundsLeftText+" "+(tournament.getRoundsPerGame()-tournament.getCurrentRound()), skin)).spaceBottom(spacingOnBottomInputFIeld);
+        table.row();
+        Table innerTable = new Table();
+        innerTable.add(makeBackBtn());
+        innerTable.add(makeViewPointsBtn());
+        table.add(innerTable);
 
         stage.addActor(table);
     }
@@ -36,11 +57,31 @@ public class ViewTournamentState extends State {
         return backBtn;
     }
 
-    @Override
-    protected void handleInput() {
+    private TextButton makePlayBtn(){
+        TextButton playBtn = new TextButton(playBtnText, skin);
+        playBtn.addListener(new ClickListener() {
+            @Override
+            public void clicked(InputEvent e, float x, float y){
+                handlePlayBtnClick();
+            }
+        });
+        return playBtn;
+    }
 
+    private TextButton makeViewPointsBtn(){
+        TextButton viewPoints = new TextButton(viewPointsBtnText, skin);
+        viewPoints.addListener(new ClickListener() {
+            @Override
+            public void clicked(InputEvent e, float x, float y){
+                handleViewPointsBtnClick();
+            }
+        });
+        return viewPoints;
     }
 
+    @Override
+    protected void handleInput() { }
+
     @Override
     public void update(float dt) {
         stage.act(dt);
@@ -57,9 +98,7 @@ public class ViewTournamentState extends State {
     }
 
     @Override
-    public void reset() {
-
-    }
+    public void reset() { }
 
     @Override
     public Object report() {
@@ -69,4 +108,18 @@ public class ViewTournamentState extends State {
     private void handleBackBtnClick(){
         gsm.set(new CreateJoinTournamentState(gsm));
     }
+
+    private void handlePlayBtnClick(){
+        try{
+//            Round round = QueryIntermediate.getRoundFromTournament(tournament.get_id(), GameWare.getInstance().getPlayer(), tournament.getCurrentRound());
+//            gsm.set(GameWare.gameIdToPlayState.get(round.getGameId()));
+            gsm.set(GameWare.gameIdToPlayState.get("5e5d0efaa6e2bc5cb4920b7a"));
+        }catch(Exception e){
+            System.out.println(e);
+        }
+    }
+
+    private void handleViewPointsBtnClick(){
+//        gsm.set(TournamentHighScoreState(gsm, tournament));
+    }
 }