From cd545e58a07c7a4c1ddfde08e36fdb8b1190c58b Mon Sep 17 00:00:00 2001 From: Stefano Grisendi <stefagr@stud.ntnu.no> Date: Thu, 22 Apr 2021 14:56:54 +0000 Subject: [PATCH] Update README.md --- README.md | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index d08cd0a..e7fdb0c 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,14 @@ # TDT4240-progark-project -# Adding text +This project was undertaken for the course TDT4240 - Software Architecture. The goal is to develop a game for Android and to get familiar with all that follows; Designing, testing and documenting all aspects related to its Architecture. +We decided do make our own version of the game known as Chinese Checkers. It's a turn based game where every player has to move his pieces on the board. The first player whose pieces all reach the opposite side wins. + +### Content of the repository. + +The repository includes two Android Studio projects, "CheckersClient" and "CheckersServer". The first contains all the components required to program, build, run and install the Android App for the client-side part, which is the actual game we play on our Android devices. "CheckersServer" allows us to program and set up the server-side part of the game instead. + +### How to run your server + +1. Open "CheckersServer" in Android Studio +2. By default we use the port 54555 for TCP, to change this go to core/src/com/mygdx/game/controller/ServerController and change the line server.bind(54555) with the new desired vaule. +3. Hit the run button -- GitLab