From a99c7c104f4d3cae019388fd8321847dabc5bed9 Mon Sep 17 00:00:00 2001
From: Joakim Hunskaar <joakim.borge.hunskar@gmail.com>
Date: Wed, 2 Apr 2025 14:07:19 +0200
Subject: [PATCH] added width, height to nukleardraw in draw_text

---
 .../subprojects/animationwindow/src/AnimationWindow.cpp         | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dependencies/subprojects/animationwindow/src/AnimationWindow.cpp b/dependencies/subprojects/animationwindow/src/AnimationWindow.cpp
index 4c0c1ec..8820d3f 100644
--- a/dependencies/subprojects/animationwindow/src/AnimationWindow.cpp
+++ b/dependencies/subprojects/animationwindow/src/AnimationWindow.cpp
@@ -261,7 +261,7 @@ void TDT4102::AnimationWindow::draw_text(TDT4102::Point topLeftPoint, std::strin
     textWindowCounter++;
     std::stringstream windowName;
     windowName << "text" << textWindowCounter;
-    startNuklearDraw(topLeftPoint, windowName.str());
+    startNuklearDraw(topLeftPoint, windowName.str(), textToShow.size()*fontSize, fontSize);
     fontCache.setFont(context, font, fontSize);
     nk_color textColour{color.redChannel, color.greenChannel, color.blueChannel, color.alphaChannel};
     nk_text_colored(context, textToShow.c_str(), textToShow.size(), NK_TEXT_ALIGN_LEFT, textColour);
-- 
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