Handles the Tic Tac Toe game logic and user interface.
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#include <TicTacToeWindow.h>
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void | draw_board () |
| Draws the Tic Tac Toe board.
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void | draw_marks () |
| Draws the marks (X and O) on the board.
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void | draw_winning_line () |
| Draws a line to indicate the winning combination.
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void | handle_click (int x, int y) |
| Handles mouse click events to place marks.
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bool | check_winner () |
| Checks if there is a winner.
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bool | check_draw () |
| Checks if the game is a draw.
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void | reset_game () |
| Resets the game to its initial state.
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void | write_result_to_file (const std::string &result) |
| Writes the game result to a file.
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void | cb_reset () |
| Callback function for the reset button.
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void | cb_quit () |
| Callback function for the quit button.
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std::vector< std::vector< char > > | board |
| 3x3 board representation.
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char | current_player |
| Current player ('X' or 'O').
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char | last_player |
| Last player to have made a move.
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Button | reset_button |
| Button to reset the game.
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Button | quit_button |
| Button to quit the game.
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bool | game_over |
| Flag indicating if the game is over.
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std::string | result_text |
| Text indicating the winner.
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std::pair< Point, Point > | winning_line |
| Coordinates for the winning line.
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Handles the Tic Tac Toe game logic and user interface.
◆ TicTacToeWindow()
TicTacToeWindow::TicTacToeWindow |
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int | x, |
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int | y, |
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int | width, |
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int | height, |
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const std::string & | title ) |
Constructs a TicTacToeWindow object.
Constructs the TicTacToeWindow object and initializes the game.
- Parameters
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x | X-coordinate of the window. |
y | Y-coordinate of the window. |
width | Width of the window. |
height | Height of the window. |
title | Title of the window. |
◆ cb_quit()
void TicTacToeWindow::cb_quit |
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Callback function for the quit button.
◆ cb_reset()
void TicTacToeWindow::cb_reset |
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Callback function for the reset button.
◆ check_draw()
bool TicTacToeWindow::check_draw |
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Checks if the game is a draw.
Checks if the game has ended in a draw.
- Returns
- true if the game is a draw, false otherwise.
◆ check_winner()
bool TicTacToeWindow::check_winner |
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Checks if there is a winner.
Checks if there is a winner in the game.
- Returns
- true if a player has won, false otherwise.
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true if there is a winner, false otherwise.
◆ draw_board()
void TicTacToeWindow::draw_board |
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Draws the Tic Tac Toe board.
Draws the Tic Tac Toe board grid.
◆ draw_marks()
void TicTacToeWindow::draw_marks |
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Draws the marks (X and O) on the board.
◆ draw_winning_line()
void TicTacToeWindow::draw_winning_line |
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Draws a line to indicate the winning combination.
Draws the line indicating the winning combination on the board.
◆ handle_click()
void TicTacToeWindow::handle_click |
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int | x, |
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int | y ) |
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Handles mouse click events to place marks.
Handles mouse click events and updates the board with marks.
- Parameters
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x | X-coordinate of the click. |
y | Y-coordinate of the click. |
x | X-coordinate of the mouse click. |
y | Y-coordinate of the mouse click. |
- Exceptions
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std::out_of_range | if the clicked position is outside the board. |
◆ play()
void TicTacToeWindow::play |
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◆ reset_game()
void TicTacToeWindow::reset_game |
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Resets the game to its initial state.
◆ write_result_to_file()
void TicTacToeWindow::write_result_to_file |
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const std::string & | result | ) |
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Writes the game result to a file.
- Parameters
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result | The result string to write. |
◆ board
std::vector<std::vector<char> > TicTacToeWindow::board |
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3x3 board representation.
◆ current_player
char TicTacToeWindow::current_player |
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Current player ('X' or 'O').
◆ game_over
bool TicTacToeWindow::game_over |
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Flag indicating if the game is over.
◆ last_player
char TicTacToeWindow::last_player |
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Last player to have made a move.
◆ quit_button
Button TicTacToeWindow::quit_button |
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◆ reset_button
Button TicTacToeWindow::reset_button |
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Button to reset the game.
◆ result_text
std::string TicTacToeWindow::result_text |
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Text indicating the winner.
◆ winning_line
std::pair<Point, Point> TicTacToeWindow::winning_line |
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Coordinates for the winning line.
The documentation for this class was generated from the following files: