diff --git a/docs/animationwindow/gui.md b/docs/animationwindow/gui.md index fec18afbfa189d0f82a7748c1d79088995f194f9..c6dbac2f7aa20e5a0b7c630651d43a66168e30a3 100644 --- a/docs/animationwindow/gui.md +++ b/docs/animationwindow/gui.md @@ -22,8 +22,8 @@ For å vise hvordan man definerer og bruker en callback funksjon, fortsetter vi int main() { const Point buttonPosition {100, 100}; - const int buttonWidth = 100; - const int buttonHeight = 40; + const unsigned int buttonWidth = 100; + const unsigned int buttonHeight = 40; const string buttonLabel = "Click me!"; Button button {buttonPosition, buttonWidth, buttonHeight, buttonLabel}; @@ -49,8 +49,8 @@ void callbackFunction() { int main() { const Point buttonPosition {100, 100}; - const int buttonWidth = 100; - const int buttonHeight = 40; + const unsigned int buttonWidth = 100; + const unsigned int buttonHeight = 40; const string buttonLabel = "Click me!"; Button button {buttonPosition, buttonWidth, buttonHeight, buttonLabel}; @@ -76,8 +76,8 @@ void callbackFunction() { int main() { const Point buttonPosition {100, 100}; - const int buttonWidth = 100; - const int buttonHeight = 40; + const unsigned int buttonWidth = 100; + const unsigned int buttonHeight = 40; const string buttonLabel = "Click me!"; Button button {buttonPosition, buttonWidth, buttonHeight, buttonLabel}; @@ -159,8 +159,8 @@ void buttonClicked() { int main() { const Point buttonPosition {100, 100}; - const int buttonWidth = 100; - const int buttonHeight = 40; + const unsigned int buttonWidth = 100; + const unsigned int buttonHeight = 40; const string buttonLabel = "Click me!"; Button button {buttonPosition, buttonWidth, buttonHeight, buttonLabel};