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Created date
#66 Added sound to menu
!80
· created
Apr 20, 2023
by
Jan Einar Thorvaldsen
Sprint 2: Multiplayer implementation
🛠 Working on
Merged
1
Approved
updated
Apr 20, 2023
Add leave game button
!79
· created
Apr 19, 2023
by
Magnus Segtnan Skjølberg
Sprint 2: Multiplayer implementation
🎨 area::UI/UX
🖥 frontend
Merged
1
updated
Apr 19, 2023
Draft: feat: Fetch terrain before rendering and initializing game
!78
· created
Apr 19, 2023
by
Sander Østrem Fagernes
🛠 Working on
Closed
updated
Apr 21, 2023
Draft: Resolve "Improve control over gameplay process flow"
!77
· created
Apr 18, 2023
by
Sander Østrem Fagernes
Sprint 2: Multiplayer implementation
✳️ priority::low
💡 area::logic
📝 type::task
🖥 frontend
Closed
updated
Apr 18, 2023
Resolve mBodycount-error
!76
· created
Apr 18, 2023
by
Snorre Skjellestad Kristiansen
Sprint 2: Multiplayer implementation
💡 area::logic
🖥 frontend
🚨 priority::critical
🛠 Working on
Merged
6
Approved
updated
Apr 19, 2023
End game on backend on 0 health
!75
· created
Apr 18, 2023
by
Fredrik Fonn Hansen
Sprint 2: Multiplayer implementation
⚙️ backend
Merged
updated
Apr 19, 2023
Resolve "Remove final hindrances to make multiplayer work"
3 of 3 checklist items completed
!74
· created
Apr 18, 2023
by
Sander Østrem Fagernes
Sprint 2: Multiplayer implementation
💡 area::logic
🖥 frontend
🚨 priority::critical
Merged
updated
Apr 18, 2023
Resolve "Implement game ending with banners"
!73
· created
Apr 17, 2023
by
Sander Østrem Fagernes
Sprint 2: Multiplayer implementation
💡 area::logic
🖥 frontend
🚨 priority::critical
🛠 Working on
Merged
updated
Apr 18, 2023
Resolve "Fetch gameState from server"
!72
· created
Apr 17, 2023
by
Sander Østrem Fagernes
Sprint 2: Multiplayer implementation
✨ type::feature
💡 area::logic
🖥 frontend
🚨 priority::critical
🛠 Working on
Closed
updated
Apr 19, 2023
Resolve "backend terrain should only send 15 y-coordinates"
!71
· created
Apr 17, 2023
by
Fredrik Fonn Hansen
⚙️ backend
🛠 Working on
Merged
updated
Apr 17, 2023
Resolve "Reduce health points on hit"
!70
· created
Apr 17, 2023
by
Eli Fjellbirkeland Johannesen
Sprint 1: Basic functionality
💡 area::logic
🚨 priority::critical
🛠 Working on
Merged
updated
Apr 17, 2023
Resolve "Fetch gameState from server"
!69
· created
Apr 17, 2023
by
Sander Østrem Fagernes
Sprint 2: Multiplayer implementation
✨ type::feature
💡 area::logic
🖥 frontend
🚨 priority::critical
🛠 Working on
Merged
updated
Apr 17, 2023
only run VM Heartbeat on schedule.
!68
· created
Apr 17, 2023
by
Fredrik Fonn Hansen
Merged
updated
Apr 17, 2023
ci enable periodic heartbeat
!67
· created
Apr 16, 2023
by
Fredrik Fonn Hansen
Merged
updated
Apr 16, 2023
#58 Seeded terrain generation
!66
· created
Apr 16, 2023
by
Jan Einar Thorvaldsen
Sprint 2: Multiplayer implementation
🛠 Working on
Merged
Approved
updated
Apr 16, 2023
Resolve "fix: Retry shortcuts on -1 status code"
!65
· created
Apr 16, 2023
by
Sander Østrem Fagernes
Sprint 2: Multiplayer implementation
✴️ priority::medium
🐞 type::bug
💡 area::logic
Merged
updated
Apr 16, 2023
fix: Correct if-statement in GameController
!64
· created
Apr 16, 2023
by
Sander Østrem Fagernes
Sprint 2: Multiplayer implementation
🐞 type::bug
Merged
updated
Apr 16, 2023
Resolve "backend highscore and stats"
!62
· created
Apr 15, 2023
by
Fredrik Fonn Hansen
⚙️ backend
🖥 frontend
🛠 Working on
Merged
updated
Apr 15, 2023
Backend 30 req
!61
· created
Apr 15, 2023
by
Fredrik Fonn Hansen
Merged
updated
Apr 15, 2023
Backend highscore fix
!60
· created
Apr 15, 2023
by
Fredrik Fonn Hansen
Merged
updated
Apr 15, 2023
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