diff --git a/src/main/java/edu/ntnu/idatt2001/group_30/paths/view/views/HelpView.java b/src/main/java/edu/ntnu/idatt2001/group_30/paths/view/views/HelpView.java
index 902171288bd77b406a5976ca30cf613a7177eb69..9a4de3e3e095db3056246b98bac5112780253b3e 100644
--- a/src/main/java/edu/ntnu/idatt2001/group_30/paths/view/views/HelpView.java
+++ b/src/main/java/edu/ntnu/idatt2001/group_30/paths/view/views/HelpView.java
@@ -4,8 +4,14 @@ import edu.ntnu.idatt2001.group_30.paths.controller.HelpController;
 import edu.ntnu.idatt2001.group_30.paths.controller.StageManager;
 import edu.ntnu.idatt2001.group_30.paths.view.components.common.DefaultButton;
 import edu.ntnu.idatt2001.group_30.paths.view.components.common.DefaultText;
+import javafx.scene.Node;
+import javafx.scene.control.ScrollPane;
 import javafx.scene.layout.VBox;
 import javafx.scene.text.Text;
+import javafx.geometry.Pos;
+
+import java.util.ArrayList;
+import java.util.List;
 
 /**
  * Unfinished Help page.
@@ -17,19 +23,43 @@ public class HelpView extends View<VBox> {
 
     public HelpView() {
         super(VBox.class);
+
+        VBox parent = getParentPane();
+        parent.setAlignment(Pos.TOP_CENTER);
+        parent.setSpacing(20);
+        parent.setPadding(new javafx.geometry.Insets(50));
+
+        add(DefaultText.big("Help"));
         add(helpText());
-        add(DefaultButton.medium("Home", controller.goTo(HomeView.class)));
-        add(
-            DefaultButton.medium("Go back to " + StageManager.getInstance().getPreviousViewName(), controller.goBack())
-        );
+        addAll(getButtons());
     }
 
-    public Text helpText() {
-        String howToPlay =
-            """
-                Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed euismod, nisl eget aliquam tincidunt, nisl nisl aliquet nisl, eget aliquam nis
+    private Node helpText() {
+        ScrollPane scrollPane = new ScrollPane();
+        scrollPane.prefWidth(600);
+        String howToPlay = """
+                New game:
+                
+                First you must create your own player. You can customize your outfit and enter your name. If you press the Stats button you can enter in your starting stats. If you press the Goals button you can set the goals for the play-trough. Once you are happy with your player, click continue.
+                
+                Then you need to load or create a new story by pressing the respective buttons. After a story has been selected or created, click Start game.
+                
+                During a play through, you will find the current passage to the left of the screen with its links to the bottom. In order to make a turn in the game you must press a link. A dialog pop-up will appear if you win or lose the game. If you want to restart a game or go back to home, you can press the restart and or home buttons in the top right corner.
                 """;
+        Text help = DefaultText.medium(howToPlay);
+        help.wrappingWidthProperty().bind(scrollPane.widthProperty().multiply(0.85));
+        scrollPane.setContent(help);
 
-        return DefaultText.medium(howToPlay);
+        return scrollPane;
     }
+
+    private List<Node> getButtons() {
+        List<Node> buttons = new ArrayList<>();
+        add(DefaultButton.medium("Home", controller.goTo(HomeView.class)));
+        add(
+                DefaultButton.medium("Go back to " + StageManager.getInstance().getPreviousViewName(), controller.goBack())
+        );
+        return buttons;
+    }
+
 }