UD principles
Principle 1: Equitable Use
Design is minimal, but therefore also useful and marketable to people with diverse abilities. Privacy, security and safety is equally available to all users.
Principle 2: Flexibility in Use
The program does not allow a wide range of preferences, but due to its simplicity most people will be able to use it without the flexibility.
Principle 3: Simple and Intuitive Use
Easy to understand as it is only text. Need a basic understanding of computers but uses simple English throughout the entire program making it available to a large portion of people. Manageable menu that makes it easy to navigate through their choices.
Possible improvements: Arrange info more consistently with its importance. Provide more feedback after completion of a task. Simplify the language even more
Principle 4: Perceptible Information
Only has text information, but could potentially be hooked up to a screen reader/tactile reader etc. Is also a high-contrast program making it easy for people to read.
Principle 5: Tolerance for Error
No choices in the program have major negative consequences.
Possible improvement: Warnings when reading to and from file doesn’t work Warnings when editing player
Principle 6: Low Physical Effort
Only needs to be used on a computer, other than that can be used easily and with minimum fatigue.
Principle 7: Size and Space for Approach and Use
Page Break
Not really possible to change size and space in a simple text-program like this.