diff --git a/assets/down.png b/assets/down.png
new file mode 100644
index 0000000000000000000000000000000000000000..eef12f93f7ac558175ada4be92053f5d5eb32c9e
Binary files /dev/null and b/assets/down.png differ
diff --git a/assets/up.png b/assets/up.png
new file mode 100644
index 0000000000000000000000000000000000000000..4441efdcdcbff26421e1bdc1c4751bbe466a958d
Binary files /dev/null and b/assets/up.png differ
diff --git a/core/src/tdt4240/netrunner/Netrunner.kt b/core/src/tdt4240/netrunner/Netrunner.kt
index f9a580f1c45f97eca072c0cf76274af5bf608d06..f3ce50d84f6380c0f10fecad8465f752e6cb84cd 100644
--- a/core/src/tdt4240/netrunner/Netrunner.kt
+++ b/core/src/tdt4240/netrunner/Netrunner.kt
@@ -22,8 +22,6 @@ class Netrunner : Game() {
 
     lateinit var uiViewport: Viewport
     var characterTextures = mutableMapOf<PlayerColor, Texture>()
-    //private var position: Vector2 = Vector2(300f, 0f)
-    //private var speed: Float = 10.0f;
 
     override fun create() {
         val localProps = Gdx.files.internal("local-game.properties")
diff --git a/core/src/tdt4240/netrunner/view/GameScreen.kt b/core/src/tdt4240/netrunner/view/GameScreen.kt
index d6b4761efea75a19c6019df89ce9a86483e1c6bf..b3746642ca30949ecefe589db6bd39abc8982349 100644
--- a/core/src/tdt4240/netrunner/view/GameScreen.kt
+++ b/core/src/tdt4240/netrunner/view/GameScreen.kt
@@ -5,11 +5,16 @@ import com.badlogic.gdx.ScreenAdapter
 import com.badlogic.gdx.graphics.Color
 import com.badlogic.gdx.graphics.GL20
 import com.badlogic.gdx.graphics.OrthographicCamera
+import com.badlogic.gdx.graphics.Texture
 import com.badlogic.gdx.scenes.scene2d.InputEvent
 import com.badlogic.gdx.scenes.scene2d.Stage
+import com.badlogic.gdx.scenes.scene2d.ui.ImageButton
+import com.badlogic.gdx.scenes.scene2d.ui.ImageButton.ImageButtonStyle
 import com.badlogic.gdx.scenes.scene2d.ui.Table
 import com.badlogic.gdx.scenes.scene2d.ui.TextButton
 import com.badlogic.gdx.scenes.scene2d.utils.ClickListener
+import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable
+import org.slf4j.LoggerFactory
 import tdt4240.netrunner.Netrunner
 import tdt4240.netrunner.game.GameController
 
@@ -17,6 +22,10 @@ class GameScreen(private val game: Netrunner, private val controller: GameContro
     private val stage = Stage(game.uiViewport)
     private var cam = OrthographicCamera(Netrunner.MIN_WIDTH, Netrunner.MIN_HEIGHT)
 
+    companion object {
+        private val logger = LoggerFactory.getLogger(Netrunner::class.java)
+    }
+
     init {
         val buttonStyle = TextButton.TextButtonStyle()
         buttonStyle.font = game.skin.getFont("default-font")
@@ -40,6 +49,39 @@ class GameScreen(private val game: Netrunner, private val controller: GameContro
         table.add(exitButton).pad(50f).expand().top().right()
         table.row()
         stage.addActor(table)
+
+        val imageButtonUpStyle = ImageButtonStyle()
+        val drawableUp = TextureRegionDrawable(Texture("up.png"))
+        imageButtonUpStyle.imageUp = drawableUp
+        imageButtonUpStyle.imageDown = drawableUp
+        val buttonUp = ImageButton(imageButtonUpStyle)
+        buttonUp.setPosition(550f, 100f)
+        buttonUp.isTransform = true
+        buttonUp.setScale(0.4f)
+        buttonUp.addListener(object : ClickListener() {
+            override fun clicked(event: InputEvent?, x: Float, y: Float) {
+                // TODO: Send to server?
+                logger.info("Button UP clicked!")
+            }
+        })
+        stage.addActor(buttonUp)
+
+        val imageButtonDownStyle = ImageButtonStyle()
+        val drawableDown = TextureRegionDrawable(Texture("down.png"))
+        imageButtonDownStyle.imageUp = drawableDown
+        imageButtonDownStyle.imageDown = drawableDown
+        val buttonDown = ImageButton(imageButtonDownStyle)
+        buttonDown.setPosition(550f, 20f)
+        buttonDown.isTransform = true
+        buttonDown.setScale(0.4f)
+        buttonDown.addListener(object : ClickListener() {
+            override fun clicked(event: InputEvent?, x: Float, y: Float) {
+                // TODO: Send to server?
+                logger.info("Button DOWN clicked!")
+            }
+        })
+        stage.addActor(buttonDown)
+
     }
 
     override fun show() {