diff --git a/out/artifacts/idatg1002_2022_group6_jar/idatg1002_2022_group6.jar b/out/artifacts/idatg1002_2022_group6_jar/idatg1002_2022_group6.jar
index eafa4dcbe7eb26d7f7a2b0376f8f504b0fea1cfc..d8f1474848ffaf92c62c32e4f78647db74fabb7e 100644
Binary files a/out/artifacts/idatg1002_2022_group6_jar/idatg1002_2022_group6.jar and b/out/artifacts/idatg1002_2022_group6_jar/idatg1002_2022_group6.jar differ
diff --git a/src/main/java/META-INF/MANIFEST.MF b/src/main/java/META-INF/MANIFEST.MF
new file mode 100644
index 0000000000000000000000000000000000000000..2711829def036dfeaae2d4943e411acaede50517
--- /dev/null
+++ b/src/main/java/META-INF/MANIFEST.MF
@@ -0,0 +1,4 @@
+Manifest-Version: 1.0
+Main-Class: no.ntnu.idatg1002.idatg1002_2022_group6.TableTennisApplicati
+ on
+
diff --git a/src/main/resources/no/ntnu/idatg1002/idatg1002_2022_group6/info-menu-view.fxml b/src/main/resources/no/ntnu/idatg1002/idatg1002_2022_group6/info-menu-view.fxml
index fbdb82ead8323402e4c24e9ab7c43086f98dc98c..df9d5e84e9df036be9ebd27df0102bb1566f3e01 100644
--- a/src/main/resources/no/ntnu/idatg1002/idatg1002_2022_group6/info-menu-view.fxml
+++ b/src/main/resources/no/ntnu/idatg1002/idatg1002_2022_group6/info-menu-view.fxml
@@ -4,10 +4,10 @@
 <?import javafx.scene.layout.*?>
 <?import javafx.scene.text.*?>
 
-<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="800.0" xmlns="http://javafx.com/javafx/11.0.14-internal" xmlns:fx="http://javafx.com/fxml/1" fx:controller="no.ntnu.idatg1002.idatg1002_2022_group6.InfoMenuController">
+<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="800.0" xmlns="http://javafx.com/javafx/11.0.2" xmlns:fx="http://javafx.com/fxml/1" fx:controller="no.ntnu.idatg1002.idatg1002_2022_group6.InfoMenuController">
    <children>
       <Button layoutX="22.0" layoutY="520.0" mnemonicParsing="false" onAction="#onPressBackToMenu" style="-fx-background-color: #297ca6;" text="Back to main menu" textFill="#fffcfc" />
-      <TextArea editable="false" layoutX="105.0" layoutY="114.0" prefHeight="385.0" prefWidth="603.0" text="&#10;1. To start a tournament:&#10;    1.1 Click “Start tournament”&#10;    1.2 Add the participants by writing their name in the designated fields.&#10;    1.3 Click “Add players” while names of participants are written in the fields.&#10;    1.4 Click “Create match” after adding the players.&#10;    1.5 Player brackets will be automatically formed.&#10;    1.6 Once ready, click “Play match” when your game starts.&#10;&#10;2. Adding score to each player:&#10;    2.1 While in the match screen, simply click on button “Point” under the player you want to add a point to.&#10;&#10;3. View info:&#10;    3.1 While in main menu, click “Info”.&#10;    3.2 To return to menu, click “Back to main menu”.&#10;&#10;4. View rules:&#10;    4.1 While in main menu, click “Rules”.&#10;&#10;5. Exit application:&#10;   5.1 While in main menu, click “Exit application”.&#10;" />
+      <TextArea editable="false" layoutX="105.0" layoutY="114.0" prefHeight="385.0" prefWidth="603.0" text="To start a tournament:&#10;    1. Click “Start tournament”&#10;    2. Pick a tournament player bracket size (pick between 4,8,16 and 32).&#10;    3. Add the participants by writing their name in the designated fields.&#10;    4. Click “Add players” while names of participants are written in the fields.&#10;    5. Click “Start tournament” after adding the players.&#10;    6. Player brackets will be formed.&#10;    7. Once ready, click “Play match” when your game starts.&#10;&#10;While in tournament:&#10;    1. To add score to a player, simply click on button “Point” under the player&#10;        you want to add a point to. First player to reach 11 points wins.&#10;    2. You can save the game at any time by clicking “Save game” while in&#10;        game. When you load a game from menu, this game will be loaded.&#10;&#10;To start a quick match (single match):&#10;    1. While in main menu, click “Quick match”&#10;    2. Add player names to fields&#10;    3. Click “Add players” after finished entering player names&#10;    4. Click “Create match” then “Play match” when you want to start the&#10;        match.&#10;&#10;View info, rules and load a saved game:&#10;    1. While in main menu, click the appropriate button for the action you&#10;    want to do.&#10;&#10;Exit application:&#10;    1. While in main menu, click “Exit application”.&#10;" />
       <Label layoutX="82.0" layoutY="34.0" text="Table Tennis Application - HOW TO USE" textFill="#297ca6">
          <font>
             <Font size="36.0" />