diff --git a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs
index 15aa963ea6f4f5cf4d0eb06519d677547ee3beb8..5c82b09e44abfff11e1330b0f565bb9263d886d8 100644
--- a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs
+++ b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs
@@ -14,7 +14,7 @@ namespace BigSock {
 	*/
 	public class BasicProjectile1 : BaseAttack {
 		//protected static readonly GameObject PROJECTILE_BASE = new AttackMovement();
-		public const string PROJECTILE_NAME = "attack";
+		public const string PROJECTILE_NAME = "bullets/basicsquarebullet";
 
 		
 		public override ulong Id => 101;