diff --git a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs index 15aa963ea6f4f5cf4d0eb06519d677547ee3beb8..5c82b09e44abfff11e1330b0f565bb9263d886d8 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs @@ -14,7 +14,7 @@ namespace BigSock { */ public class BasicProjectile1 : BaseAttack { //protected static readonly GameObject PROJECTILE_BASE = new AttackMovement(); - public const string PROJECTILE_NAME = "attack"; + public const string PROJECTILE_NAME = "bullets/basicsquarebullet"; public override ulong Id => 101;