diff --git a/MrBigsock/Assets/Code/Slime/SlimeController.cs b/MrBigsock/Assets/Code/Slime/SlimeController.cs index 743445cbf21abd97c6aced09311cc6fe9a8dcd90..b12f7086ed796ea2cdcf2adbf39a37633cac068d 100644 --- a/MrBigsock/Assets/Code/Slime/SlimeController.cs +++ b/MrBigsock/Assets/Code/Slime/SlimeController.cs @@ -47,25 +47,25 @@ namespace BigSock { /* Minimum time the slime should idle before it can charge. */ - protected static readonly TimeSpan IDLE_WAIT_TIME = new TimeSpan(0, 0, 0, 1, 0); + protected static readonly TimeSpan IDLE_WAIT_TIME = new TimeSpan(0, 0, 0, 0, 5); /* Minimum time the slime should charge before it can leap. */ - protected static readonly TimeSpan CHARGE_WAIT_TIME = new TimeSpan(0, 0, 0, 2, 0); + protected static readonly TimeSpan CHARGE_WAIT_TIME = new TimeSpan(0, 0, 0, 1, 0); /* Maximum time the slime should leap before it can idle. */ - protected static readonly TimeSpan LEAP_WAIT_TIME = new TimeSpan(0, 0, 0, 4, 0); + protected static readonly TimeSpan LEAP_WAIT_TIME = new TimeSpan(0, 0, 0, 2, 0); /* The force the slime leaps at. */ - public double LeapForce => MovementSpeed * 4; + public double LeapForce => MovementSpeed * 10; //void Start() { // rb = GetComponent<Rigidbody2D>(); - // m_Animator = gameObject.GetComponent<Animator>(); + // m_Animator = gameObject.GetComponent<Animator>(); // followCollider = transform.Find("followCollider").GetComponent<EmptyCollider>(); // followCollider.OnColliderEnter2D_Action += Move_OnColliderEnter2D; // followCollider.OnColliderStay2D_Action += Move_OnColliderStay2D; @@ -90,7 +90,7 @@ namespace BigSock { // Update the state. State = SlimeState.Charging; NextTimeStateCanChange = DateTime.Now + CHARGE_WAIT_TIME; - m_Animator.SetTrigger("walk"); + m_Animator.SetTrigger("idle"); } } @@ -117,7 +117,7 @@ namespace BigSock { // Update the state. State = SlimeState.Idle; NextTimeStateCanChange = DateTime.Now + IDLE_WAIT_TIME; - m_Animator.SetTrigger("idle"); + m_Animator.SetTrigger("walk"); } } diff --git a/MrBigsock/Assets/Resources/Prefabs/Enemy_Slime.prefab b/MrBigsock/Assets/Resources/Prefabs/Enemy_Slime.prefab index bcb42954b8e9e3258b13b2847f57e0e2fd0b6430..813c795aaf676256a3ca78b241e4739c354d08ce 100644 --- a/MrBigsock/Assets/Resources/Prefabs/Enemy_Slime.prefab +++ b/MrBigsock/Assets/Resources/Prefabs/Enemy_Slime.prefab @@ -79,7 +79,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 - m_Sprite: {fileID: 21300000, guid: dfb75b4c193e2994dabfcb50c3cf64e5, type: 3} + m_Sprite: {fileID: 1784894595, guid: 2bbb85d06a94d0d478b4c0707a9805c4, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -121,7 +121,7 @@ Animator: m_GameObject: {fileID: 2996495149472241661} m_Enabled: 1 m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 87d00f377b8992e4092c2ea820422659, type: 2} + m_Controller: {fileID: 9100000, guid: 311b011bc4e42144abcc058ae333ad8d, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 @@ -148,7 +148,7 @@ BoxCollider2D: m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 1, y: 1.25} + oldSize: {x: 1, y: 1} newSize: {x: 0.16, y: 0.2} adaptiveTilingThreshold: 0.5 drawMode: 0 @@ -285,7 +285,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8620845285361089561} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.04, y: 0, z: 0} + m_LocalPosition: {x: 0.04, y: -0.171, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -307,7 +307,7 @@ CircleCollider2D: m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 - m_Radius: 0.7 + m_Radius: 0.4 --- !u!114 &6373942986610437007 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/MrBigsock/Assets/Resources/Sprites/Enemy/Animations/slime/jumpingEnemy.anim b/MrBigsock/Assets/Resources/Sprites/Enemy/Animations/slime/jumpingEnemy.anim new file mode 100644 index 0000000000000000000000000000000000000000..0ee4af7b72717cd85994472666384ae9d533fa8a --- /dev/null +++ b/MrBigsock/Assets/Resources/Sprites/Enemy/Animations/slime/jumpingEnemy.anim @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: jumpingEnemy + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: [] + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/MrBigsock/Assets/Resources/Sprites/Enemy/Animations/slime/jumpingEnemy.anim.meta b/MrBigsock/Assets/Resources/Sprites/Enemy/Animations/slime/jumpingEnemy.anim.meta new file mode 100644 index 0000000000000000000000000000000000000000..087c4f4e93956d736f7de5ac2bcab002dcbf3eeb --- /dev/null +++ b/MrBigsock/Assets/Resources/Sprites/Enemy/Animations/slime/jumpingEnemy.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a3303a7e171cb20489f9ba90bf0cc149 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: