From e48ea0815546955f3f15274aa46f602c490117a0 Mon Sep 17 00:00:00 2001
From: Julius <juliusfe@stud.ntnu.no>
Date: Thu, 10 Nov 2022 23:18:54 +0100
Subject: [PATCH] Changes to logic

---
 MrBigsock/Assets/Code/UI/EndScreen.cs  | 7 +++----
 MrBigsock/Assets/Code/UI/PlayerMenu.cs | 4 ++--
 2 files changed, 5 insertions(+), 6 deletions(-)

diff --git a/MrBigsock/Assets/Code/UI/EndScreen.cs b/MrBigsock/Assets/Code/UI/EndScreen.cs
index ef04d464..ad96df3e 100644
--- a/MrBigsock/Assets/Code/UI/EndScreen.cs
+++ b/MrBigsock/Assets/Code/UI/EndScreen.cs
@@ -5,16 +5,15 @@ using UnityEngine.SceneManagement;
 
 public class EndScreen : MonoBehaviour
 {   
-    float originalTime;
+    
     public void Start()
-    {
-        originalTime = Time.timeScale;
+    {        
         Time.timeScale = 0;
     }
 
     public void OnDestroy()
     {
-        Time.timeScale = originalTime;
+        Time.timeScale = 1;
     }
 
     public void GiveUp()
diff --git a/MrBigsock/Assets/Code/UI/PlayerMenu.cs b/MrBigsock/Assets/Code/UI/PlayerMenu.cs
index e71c7bf3..9514a40b 100644
--- a/MrBigsock/Assets/Code/UI/PlayerMenu.cs
+++ b/MrBigsock/Assets/Code/UI/PlayerMenu.cs
@@ -6,10 +6,10 @@ namespace BigSock.UI
 {
     public class PlayerMenu : MonoBehaviour
     {
-        float originalTime;
+        
         public void Start()
         {
-            originalTime = Time.timeScale;
+            
             Time.timeScale = 0;
         }
         public void ExitMenu()
-- 
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