diff --git a/MrBigsock/Assets/Code/UI/EndScreen.cs b/MrBigsock/Assets/Code/UI/EndScreen.cs index ef04d464148c93115744fcb1956b197280f04294..ad96df3ed819b51530e4fdf2441613faf300f0c8 100644 --- a/MrBigsock/Assets/Code/UI/EndScreen.cs +++ b/MrBigsock/Assets/Code/UI/EndScreen.cs @@ -5,16 +5,15 @@ using UnityEngine.SceneManagement; public class EndScreen : MonoBehaviour { - float originalTime; + public void Start() - { - originalTime = Time.timeScale; + { Time.timeScale = 0; } public void OnDestroy() { - Time.timeScale = originalTime; + Time.timeScale = 1; } public void GiveUp() diff --git a/MrBigsock/Assets/Code/UI/PlayerMenu.cs b/MrBigsock/Assets/Code/UI/PlayerMenu.cs index e71c7bf3a76ecf3c8fa81623be0b8d54a87fb471..9514a40bea78d2c1fe9b3c592a9e5e2bdf076308 100644 --- a/MrBigsock/Assets/Code/UI/PlayerMenu.cs +++ b/MrBigsock/Assets/Code/UI/PlayerMenu.cs @@ -6,10 +6,10 @@ namespace BigSock.UI { public class PlayerMenu : MonoBehaviour { - float originalTime; + public void Start() { - originalTime = Time.timeScale; + Time.timeScale = 0; } public void ExitMenu()