diff --git a/MrBigsock/Assets/Code/UI/EndScreen.cs b/MrBigsock/Assets/Code/UI/EndScreen.cs
index ef04d464148c93115744fcb1956b197280f04294..ad96df3ed819b51530e4fdf2441613faf300f0c8 100644
--- a/MrBigsock/Assets/Code/UI/EndScreen.cs
+++ b/MrBigsock/Assets/Code/UI/EndScreen.cs
@@ -5,16 +5,15 @@ using UnityEngine.SceneManagement;
 
 public class EndScreen : MonoBehaviour
 {   
-    float originalTime;
+    
     public void Start()
-    {
-        originalTime = Time.timeScale;
+    {        
         Time.timeScale = 0;
     }
 
     public void OnDestroy()
     {
-        Time.timeScale = originalTime;
+        Time.timeScale = 1;
     }
 
     public void GiveUp()
diff --git a/MrBigsock/Assets/Code/UI/PlayerMenu.cs b/MrBigsock/Assets/Code/UI/PlayerMenu.cs
index e71c7bf3a76ecf3c8fa81623be0b8d54a87fb471..9514a40bea78d2c1fe9b3c592a9e5e2bdf076308 100644
--- a/MrBigsock/Assets/Code/UI/PlayerMenu.cs
+++ b/MrBigsock/Assets/Code/UI/PlayerMenu.cs
@@ -6,10 +6,10 @@ namespace BigSock.UI
 {
     public class PlayerMenu : MonoBehaviour
     {
-        float originalTime;
+        
         public void Start()
         {
-            originalTime = Time.timeScale;
+            
             Time.timeScale = 0;
         }
         public void ExitMenu()