diff --git a/MrBigsock/Assets/Code/InteractionSystem/Door.cs b/MrBigsock/Assets/Code/InteractionSystem/Door.cs
index 7ce964c2d521220b255d6fb35c7f625b237a1ec8..604867d67d80a89a257da3b9e9406e3f34718f51 100644
--- a/MrBigsock/Assets/Code/InteractionSystem/Door.cs
+++ b/MrBigsock/Assets/Code/InteractionSystem/Door.cs
@@ -14,6 +14,7 @@ namespace BigSock.Interact {
         private GameObject cameraPlayer;
         private int i = TilemapGenerator.NextRoom();
         private GameObject boundary;
+        GameObject door;
 
         public string InteractionPrompt => _prompt;
 
@@ -30,6 +31,8 @@ namespace BigSock.Interact {
                 player.transform.position = TilemapGenerator.DoorLocaitonTransport(i);
                 cameraPlayer.transform.position = player.transform.position;
                 boundary.GetComponent<PolygonCollider2D>().SetPath(0, TilemapGenerator.GetRoomBoundary(i));
+                door = GameObject.Find("ClosedDoor(Clone)");
+                Destroy(door);
                 return true;
             }
             return false;