diff --git a/MrBigsock/Assets/Code/FollowPlayer.cs b/MrBigsock/Assets/Code/FollowPlayer.cs
index 677736d5f1880cc67ca58eebaecd1ae942341e1f..89d4fe1efdecc0d0d6a6b9b3a6b9697ef787f59a 100644
--- a/MrBigsock/Assets/Code/FollowPlayer.cs
+++ b/MrBigsock/Assets/Code/FollowPlayer.cs
@@ -90,7 +90,7 @@ namespace Bigsock
 
             if (enemies.Length == 0)
             {
-                chests[roomNr + (7*(levels - 1))].SetActive(true);
+                chests[roomNr].SetActive(true);
                 if(roomNr + 1 < NeighbourMapGenerator.GetRoomListCount() - 1)
                 {
                     roomNr++;
@@ -98,7 +98,7 @@ namespace Bigsock
             }
             if(boss.Length == 0)
             {
-                chests[1 + roomNr + (7 * (levels - 1))].SetActive(true);
+                chests[1 + roomNr].SetActive(true);
             }
         }