diff --git a/MrBigsock/Assets/Code/FollowPlayer.cs b/MrBigsock/Assets/Code/FollowPlayer.cs index 677736d5f1880cc67ca58eebaecd1ae942341e1f..89d4fe1efdecc0d0d6a6b9b3a6b9697ef787f59a 100644 --- a/MrBigsock/Assets/Code/FollowPlayer.cs +++ b/MrBigsock/Assets/Code/FollowPlayer.cs @@ -90,7 +90,7 @@ namespace Bigsock if (enemies.Length == 0) { - chests[roomNr + (7*(levels - 1))].SetActive(true); + chests[roomNr].SetActive(true); if(roomNr + 1 < NeighbourMapGenerator.GetRoomListCount() - 1) { roomNr++; @@ -98,7 +98,7 @@ namespace Bigsock } if(boss.Length == 0) { - chests[1 + roomNr + (7 * (levels - 1))].SetActive(true); + chests[1 + roomNr].SetActive(true); } }