diff --git a/MrBigsock/Assets/Code/FollowPlayer.cs b/MrBigsock/Assets/Code/FollowPlayer.cs
new file mode 100644
index 0000000000000000000000000000000000000000..f6caedf759c8319c8392bbc9858404961c96fe4d
--- /dev/null
+++ b/MrBigsock/Assets/Code/FollowPlayer.cs
@@ -0,0 +1,70 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Tilemaps;
+using static System.Net.WebRequestMethods;
+
+
+namespace BigSock
+{
+    public class FollowPlayer : MonoBehaviour
+    {
+        public GameObject player;
+        public GameObject leftSide;
+        public GameObject rightSide;
+        public GameObject topSide;
+        public GameObject bottomSide;
+
+        Vector3 offset = new Vector3(0, 0, -10);
+
+        void Start()
+        {
+
+        }
+
+        void LateUpdate()
+        {
+            if(player.transform.position.x <= leftSide.transform.position.x && player.transform.position.y >= topSide.transform.position.y)
+            {
+                transform.position = new Vector3(leftSide.transform.position.x, topSide.transform.position.y, offset.z);
+            }
+            else if (player.transform.position.x >= rightSide.transform.position.x && player.transform.position.y >= topSide.transform.position.y)
+            {
+                transform.position = new Vector3(rightSide.transform.position.x, topSide.transform.position.y, offset.z);
+            }
+            else if(player.transform.position.x <= leftSide.transform.position.x && player.transform.position.y <= bottomSide.transform.position.y)
+            {
+                transform.position = new Vector3(leftSide.transform.position.x, bottomSide.transform.position.y, offset.z);
+            }
+            else if (player.transform.position.x >= rightSide.transform.position.x && player.transform.position.y <= bottomSide.transform.position.y)
+            {
+                transform.position = new Vector3(rightSide.transform.position.x, bottomSide.transform.position.y, offset.z);
+            }
+
+
+            else if (player.transform.position.x <= leftSide.transform.position.x )
+            {
+                transform.position = new Vector3(leftSide.transform.position.x, player.transform.position.y,offset.z);
+            }
+            else if (player.transform.position.x >= rightSide.transform.position.x)
+            {
+                transform.position = new Vector3(rightSide.transform.position.x, player.transform.position.y,offset.z);
+            }
+            else if (player.transform.position.y <= bottomSide.transform.position.y)
+            {
+                transform.position = new Vector3(player.transform.position.x, bottomSide.transform.position.y, offset.z);
+            }
+            else if (player.transform.position.y >= topSide.transform.position.y)
+            {
+                transform.position = new Vector3(player.transform.position.x, topSide.transform.position.y, offset.z);
+            }
+            else
+            {
+                transform.position = player.transform.position + offset;
+            }
+
+
+            //transform.position = player.transform.position + offset;
+        }
+    }
+}
diff --git a/MrBigsock/Assets/Code/FollowPlayer.cs.meta b/MrBigsock/Assets/Code/FollowPlayer.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..9a73cd3d66ded383352cf30a05a25a53471bcf51
--- /dev/null
+++ b/MrBigsock/Assets/Code/FollowPlayer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 81ea7bde155ea8c4e8bb2a3f3a9287f4
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/MrBigsock/Assets/Prefabs/enemy_orc_warrior.prefab b/MrBigsock/Assets/Prefabs/enemy_orc_warrior.prefab
index f54b01037d71fad82c05ecf8fbc94675e6e271c3..9a98d0569e5c828b0f90c8b816f7da0d390791f0 100644
--- a/MrBigsock/Assets/Prefabs/enemy_orc_warrior.prefab
+++ b/MrBigsock/Assets/Prefabs/enemy_orc_warrior.prefab
@@ -14,7 +14,7 @@ GameObject:
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-  m_Layer: 0
+  m_Layer: 6
   m_Name: enemy_orc_warrior
   m_TagString: Untagged
   m_Icon: {fileID: 0}
@@ -201,7 +201,7 @@ GameObject:
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-  m_Layer: 3
+  m_Layer: 6
   m_Name: followCollider
   m_TagString: Untagged
   m_Icon: {fileID: 0}
@@ -262,7 +262,7 @@ GameObject:
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-  m_Layer: 3
+  m_Layer: 6
   m_Name: MeleeCollider
   m_TagString: Untagged
   m_Icon: {fileID: 0}
diff --git a/MrBigsock/Assets/Scenes/TestLevel1.unity b/MrBigsock/Assets/Scenes/TestLevel1.unity
new file mode 100644
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--- /dev/null
+++ b/MrBigsock/Assets/Scenes/TestLevel1.unity
@@ -0,0 +1,16273 @@
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diff --git a/MrBigsock/Assets/Scenes/TestLevel1.unity.meta b/MrBigsock/Assets/Scenes/TestLevel1.unity.meta
new file mode 100644
index 0000000000000000000000000000000000000000..44244095b35ef447db49a77a6f9b832abf089e1a
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diff --git a/MrBigsock/ProjectSettings/DynamicsManager.asset b/MrBigsock/ProjectSettings/DynamicsManager.asset
index 72d14303c91aa1da8e9bb618fd5c340db7d902e2..b721ec58b14295906bc447085f09c09ac43d140f 100644
--- a/MrBigsock/ProjectSettings/DynamicsManager.asset
+++ b/MrBigsock/ProjectSettings/DynamicsManager.asset
@@ -33,5 +33,6 @@ PhysicsManager:
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