From ab3affd848fde5ab013b232d6eb87d3290f094fe Mon Sep 17 00:00:00 2001
From: Julius <juliusfe@stud.ntnu.no>
Date: Thu, 27 Oct 2022 23:20:11 +0200
Subject: [PATCH] Tweaked dodge

---
 MrBigsock/Assets/Code/Character.cs                   | 2 +-
 MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/MrBigsock/Assets/Code/Character.cs b/MrBigsock/Assets/Code/Character.cs
index 6da7f7bb..cbea89e0 100644
--- a/MrBigsock/Assets/Code/Character.cs
+++ b/MrBigsock/Assets/Code/Character.cs
@@ -112,7 +112,7 @@ namespace BigSock {
 				MaxMana = 20,
 				MaxStamina = 20,
 				RegenMana = 2,
-				RegenStamina = 2,
+				RegenStamina = 1,
 				
 				Damage = baseDamage,
 				MoveSpeed = baseMovementSpeed,
diff --git a/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs b/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs
index 6e2cccff..c7afea53 100644
--- a/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs
+++ b/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs
@@ -21,7 +21,7 @@ namespace BigSock {
 		public override string Description => "A basic dodge move.";
 
 		public AbilityDodge() {
-			StaminaCost = 4;
+			StaminaCost = 10;
 			Cooldown = new TimeSpan(0, 0, 0, 1, 0);
 		}
 
-- 
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