From ab3affd848fde5ab013b232d6eb87d3290f094fe Mon Sep 17 00:00:00 2001 From: Julius <juliusfe@stud.ntnu.no> Date: Thu, 27 Oct 2022 23:20:11 +0200 Subject: [PATCH] Tweaked dodge --- MrBigsock/Assets/Code/Character.cs | 2 +- MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/MrBigsock/Assets/Code/Character.cs b/MrBigsock/Assets/Code/Character.cs index 6da7f7bb..cbea89e0 100644 --- a/MrBigsock/Assets/Code/Character.cs +++ b/MrBigsock/Assets/Code/Character.cs @@ -112,7 +112,7 @@ namespace BigSock { MaxMana = 20, MaxStamina = 20, RegenMana = 2, - RegenStamina = 2, + RegenStamina = 1, Damage = baseDamage, MoveSpeed = baseMovementSpeed, diff --git a/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs b/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs index 6e2cccff..c7afea53 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs @@ -21,7 +21,7 @@ namespace BigSock { public override string Description => "A basic dodge move."; public AbilityDodge() { - StaminaCost = 4; + StaminaCost = 10; Cooldown = new TimeSpan(0, 0, 0, 1, 0); } -- GitLab