diff --git a/MrBigsock/Assets/Code/Services/AbilityService.cs b/MrBigsock/Assets/Code/Services/AbilityService.cs
index 1849ecf96f6096928a9ca3abc4d406f12def88f7..a9d7eec6370e23897473a03b08c9cc1fd4d4fa41 100644
--- a/MrBigsock/Assets/Code/Services/AbilityService.cs
+++ b/MrBigsock/Assets/Code/Services/AbilityService.cs
@@ -70,9 +70,9 @@ namespace BigSock.Service {
 			_abilities = _abilityList
 				.ToDictionary(t => t.Id);
 
-			foreach(var a in _abilityList) {
-				Debug.Log($"[AbilityService._loadItems()] {a.Id}");
-			}
+			//foreach(var a in _abilityList) {
+			//	Debug.Log($"[AbilityService._loadItems()] {a.Id}");
+			//}
 		}
 
 		/*
diff --git a/MrBigsock/Assets/Code/Services/PrefabService.cs b/MrBigsock/Assets/Code/Services/PrefabService.cs
index 07bff22981a08f8c3891a7ac7c5f4cc146da7872..d39ec9a4026b39a1d8b7d0aedcb90fd83bf10224 100644
--- a/MrBigsock/Assets/Code/Services/PrefabService.cs
+++ b/MrBigsock/Assets/Code/Services/PrefabService.cs
@@ -80,7 +80,7 @@ namespace BigSock.Service {
 				var name = _sanitize(path.Replace(".prefab", "").Replace("Assets/Prefabs/", ""));
 				GameObject go = AssetDatabase.LoadAssetAtPath<GameObject>( path );
 
-				Debug.Log($"[PrefabService._loadItems()] {name}");
+				//Debug.Log($"[PrefabService._loadItems()] {name}");
 				dict[name] = go;
 			}
 
diff --git a/MrBigsock/Assets/Code/Services/SpriteService.cs b/MrBigsock/Assets/Code/Services/SpriteService.cs
index 8ae74750fb8dba2304f271b48ab90b2e39628a03..d52249f930c58d7843d9a99eef328fbf1ae47461 100644
--- a/MrBigsock/Assets/Code/Services/SpriteService.cs
+++ b/MrBigsock/Assets/Code/Services/SpriteService.cs
@@ -55,7 +55,7 @@ namespace BigSock.Service {
 				var name = _sanitize(path.Replace(".png", "").Replace(".jpg", "").Replace("Assets/Sprites/", ""));
 				Sprite go = AssetDatabase.LoadAssetAtPath<Sprite>( path );
 
-				Debug.Log($"[SpriteService._loadItems()] {name}");
+				//Debug.Log($"[SpriteService._loadItems()] {name}");
 				dict[name] = go;
 			}