diff --git a/MrBigsock/Assets/Code/Services/AbilityService.cs b/MrBigsock/Assets/Code/Services/AbilityService.cs index 1849ecf96f6096928a9ca3abc4d406f12def88f7..a9d7eec6370e23897473a03b08c9cc1fd4d4fa41 100644 --- a/MrBigsock/Assets/Code/Services/AbilityService.cs +++ b/MrBigsock/Assets/Code/Services/AbilityService.cs @@ -70,9 +70,9 @@ namespace BigSock.Service { _abilities = _abilityList .ToDictionary(t => t.Id); - foreach(var a in _abilityList) { - Debug.Log($"[AbilityService._loadItems()] {a.Id}"); - } + //foreach(var a in _abilityList) { + // Debug.Log($"[AbilityService._loadItems()] {a.Id}"); + //} } /* diff --git a/MrBigsock/Assets/Code/Services/PrefabService.cs b/MrBigsock/Assets/Code/Services/PrefabService.cs index 07bff22981a08f8c3891a7ac7c5f4cc146da7872..d39ec9a4026b39a1d8b7d0aedcb90fd83bf10224 100644 --- a/MrBigsock/Assets/Code/Services/PrefabService.cs +++ b/MrBigsock/Assets/Code/Services/PrefabService.cs @@ -80,7 +80,7 @@ namespace BigSock.Service { var name = _sanitize(path.Replace(".prefab", "").Replace("Assets/Prefabs/", "")); GameObject go = AssetDatabase.LoadAssetAtPath<GameObject>( path ); - Debug.Log($"[PrefabService._loadItems()] {name}"); + //Debug.Log($"[PrefabService._loadItems()] {name}"); dict[name] = go; } diff --git a/MrBigsock/Assets/Code/Services/SpriteService.cs b/MrBigsock/Assets/Code/Services/SpriteService.cs index 8ae74750fb8dba2304f271b48ab90b2e39628a03..d52249f930c58d7843d9a99eef328fbf1ae47461 100644 --- a/MrBigsock/Assets/Code/Services/SpriteService.cs +++ b/MrBigsock/Assets/Code/Services/SpriteService.cs @@ -55,7 +55,7 @@ namespace BigSock.Service { var name = _sanitize(path.Replace(".png", "").Replace(".jpg", "").Replace("Assets/Sprites/", "")); Sprite go = AssetDatabase.LoadAssetAtPath<Sprite>( path ); - Debug.Log($"[SpriteService._loadItems()] {name}"); + //Debug.Log($"[SpriteService._loadItems()] {name}"); dict[name] = go; }