diff --git a/MrBigsock/Assets/Code/FollowPlayer.cs b/MrBigsock/Assets/Code/FollowPlayer.cs index c8d28c93ca321fb663a5e7505c9c34ed357b3d6d..585f910a41f99783eb6335217ee86fa7834b2e6d 100644 --- a/MrBigsock/Assets/Code/FollowPlayer.cs +++ b/MrBigsock/Assets/Code/FollowPlayer.cs @@ -24,6 +24,7 @@ namespace Bigsock GameObject[] boss; GameObject player; GameObject door; + GameObject stairs; void Start() { @@ -34,13 +35,13 @@ namespace Bigsock void LateUpdate() { boss = GameObject.FindGameObjectsWithTag("Boss"); - + stairs = GameObject.Find("stairs(clone)"); - if (boss.Length == 0 && levels <= 1) + if (boss.Length == 0 && levels <= 1 && Input.GetKey(KeyCode.Return)) { - neighborMapGenerator.RunProceduralGeneration(); - player.transform.position = new Vector3(9, 5, 0); - levels++; + neighborMapGenerator.RunProceduralGeneration(); + player.transform.position = new Vector3(9, 5, 0); + levels++; } int i = 0; if(i == 0) {