diff --git a/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs b/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs
index c1d1c851e946f1690aa0331a365dc714274f641a..e70145b59c504735098b31e59fe0f5b744280c82 100644
--- a/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs
+++ b/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs
@@ -22,11 +22,6 @@ namespace Bigsock
                 tilemapGenerator.RenderMap(roomList[i],i);
                 tilemapGenerator.SpawnEnemies(map, 4 + i, i);
             }
-            /*
-            int randomMap = Random.Range(0, mapParam.Length);
-            int[,] map = tilemapGenerator.GenerateArray(mapParam[randomMap].width, mapParam[randomMap].height, mapParam[randomMap].empty);
-            roomList.Add(map);
-            tilemapGenerator.RenderMap(roomList[0]);*/
 
             tilemapGenerator.polyCollider(roomList[0], 0);
         }