diff --git a/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs b/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs index c1d1c851e946f1690aa0331a365dc714274f641a..e70145b59c504735098b31e59fe0f5b744280c82 100644 --- a/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs +++ b/MrBigsock/Assets/Code/Map/NeighbourMapGenerator.cs @@ -22,11 +22,6 @@ namespace Bigsock tilemapGenerator.RenderMap(roomList[i],i); tilemapGenerator.SpawnEnemies(map, 4 + i, i); } - /* - int randomMap = Random.Range(0, mapParam.Length); - int[,] map = tilemapGenerator.GenerateArray(mapParam[randomMap].width, mapParam[randomMap].height, mapParam[randomMap].empty); - roomList.Add(map); - tilemapGenerator.RenderMap(roomList[0]);*/ tilemapGenerator.polyCollider(roomList[0], 0); }