diff --git a/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs b/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs index ff78922d6c34590ab574eaedb5b229a9e5b60f27..d3be2c1a5c405f3fd9f5415fda21837c3f90c019 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/AbilityDodge.cs @@ -19,6 +19,7 @@ namespace BigSock { public override ulong Id => 201; public override string Name => "Dodge"; public override string Description => "A basic dodge move."; + public override string IconName => "item/foureyes"; public AbilityDodge() { StaminaCost = 10; diff --git a/MrBigsock/Assets/Code/Core/Abilities/Base/BaseAbility.cs b/MrBigsock/Assets/Code/Core/Abilities/Base/BaseAbility.cs index 068ffe60f5fb6ced2ca7d6b90ef62fae62d50090..920ec10e80ef0c36aa0b34180e2e311673c2f8cc 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/Base/BaseAbility.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/Base/BaseAbility.cs @@ -6,6 +6,8 @@ using System.Text; using UnityEngine; using UnityEngine.InputSystem; +using BigSock.Service; + namespace BigSock { @@ -33,6 +35,19 @@ namespace BigSock { */ public abstract ulong Id { get; } + + /* + The icon of the ability. + */ + public Sprite Icon => SpriteService.SINGLETON.Get(IconName); + + /* + The name of the icon this ability uses. + Override this to change what icon the item uses. + */ + public virtual string IconName { get; } = "item/runningshoes"; + + /* The next time the ability has cooled down. */ diff --git a/MrBigsock/Assets/Code/Core/Abilities/Base/IAbility.cs b/MrBigsock/Assets/Code/Core/Abilities/Base/IAbility.cs index e746fa82e6e644cc5b933e853ca0661da79ec52b..7fa26addb551b8ccd6d48dc4c23e0a2088977e7e 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/Base/IAbility.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/Base/IAbility.cs @@ -31,6 +31,11 @@ namespace BigSock { */ ulong Id { get; } + /* + The icon of the ability. + */ + Sprite Icon { get; } + /* The next time the ability has cooled down. */ diff --git a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs index 505c9dc1032e4e731a18029ac9d725032a682a21..430978b0b024ff230733fb3ef367e980aa41c773 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile1.cs @@ -23,6 +23,7 @@ namespace BigSock { public override ulong Id => 101; public override string Name => "Basic Player Projectile Attack"; public override string Description => "A basic projectile shooting attack the player has."; + public override string IconName => "item/coffee"; public BasicProjectile1() { AttackStats = new AttackStats{ diff --git a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile2.cs b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile2.cs index cf848b71f4371de4d902db420585a41db95339e8..f24257d46c4f0c0a32f5f4db7e87e44c55d1a5b8 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile2.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/BasicProjectile2.cs @@ -23,6 +23,7 @@ namespace BigSock { public override ulong Id => 104; public override string Name => "Chargeable Player Attack"; public override string Description => "A basic projectile shooting attack the player has."; + public override string IconName => "item/elixirofspeed"; diff --git a/MrBigsock/Assets/Code/Core/Abilities/BiggerSlowerProjectile.cs b/MrBigsock/Assets/Code/Core/Abilities/BiggerSlowerProjectile.cs index 0fa01a452d9e7c99bf89110718efa1027d7f549a..1c54514c497c53d12bd7ab1877a14ad50662529e 100644 --- a/MrBigsock/Assets/Code/Core/Abilities/BiggerSlowerProjectile.cs +++ b/MrBigsock/Assets/Code/Core/Abilities/BiggerSlowerProjectile.cs @@ -20,6 +20,7 @@ namespace BigSock { public override ulong Id => 102; public override string Name => "Big Ball"; public override string Description => "It's big and slow, but it packs a punch."; + public override string IconName => "item/premature"; public BiggerSlowerProjectile() { AttackStats = new AttackStats{