diff --git a/MrBigsock/Assets/Code/Character.cs b/MrBigsock/Assets/Code/Character.cs
index eeba1738d63a48b44c5ccfe4d070714d8788b811..e268fc0db18c5aeec8a5c3c8824fa25a867d3190 100644
--- a/MrBigsock/Assets/Code/Character.cs
+++ b/MrBigsock/Assets/Code/Character.cs
@@ -157,7 +157,7 @@ namespace BigSock {
 		*/
 		protected void OnDeath() {
 			print($"[Character.TryKill()] start. | {HP}, {Alive}");
-			Destroy(this);
+			Destroy(gameObject);
 		}
 
 	}