diff --git a/MrBigsock/Assets/Code/Character.cs b/MrBigsock/Assets/Code/Character.cs index eeba1738d63a48b44c5ccfe4d070714d8788b811..e268fc0db18c5aeec8a5c3c8824fa25a867d3190 100644 --- a/MrBigsock/Assets/Code/Character.cs +++ b/MrBigsock/Assets/Code/Character.cs @@ -157,7 +157,7 @@ namespace BigSock { */ protected void OnDeath() { print($"[Character.TryKill()] start. | {HP}, {Alive}"); - Destroy(this); + Destroy(gameObject); } }