diff --git a/Submission.md b/Submission.md index f6b7269313f2ddb46f3c2c40208835f3742c2c21..adf16c5a40e28667c29d66654458fecec0f371c7 100644 --- a/Submission.md +++ b/Submission.md @@ -86,9 +86,13 @@ If you claim “Half†then others cannot claim “All†or “Mostâ€, but on ### The engine ### Process and Comunication during development +For controlling what would need to be done for the game we started with using the Issue board in Gitlab, but it did not go for a long time before it was no longer in use. At the beginning of the project, it was easy to be used, but when small problems occurred and was not mentioned in the issue board there ended up not being easy to figure out what had been done from just looking at the different issues. -### Use of Version Controll +Each member would come with ideas at the start, so we could find out what we each thought would be a good idea for the game. We discussed the different ideas to get to an agreement of what we wished to get out of this game development so we all could focus on the same product. + +Each week a meeting was held for discussion what had been done and what should be done in the future of the project. In each meeting a TODO list was made, if we used to issue board it would have been a better solution to know new work that needed to be done. It was a solution that work for the group. +### Use of Version Controll