From 276644890ee9f0d23ace385b056cfd894a836f12 Mon Sep 17 00:00:00 2001
From: Julius <juliusfe@stud.ntnu.no>
Date: Mon, 28 Nov 2022 16:53:29 +0100
Subject: [PATCH] Added namespace to endScreen

---
 MrBigsock/Assets/Code/UI/EndScreen.cs | 48 +++++++++++++++------------
 1 file changed, 26 insertions(+), 22 deletions(-)

diff --git a/MrBigsock/Assets/Code/UI/EndScreen.cs b/MrBigsock/Assets/Code/UI/EndScreen.cs
index c44abb08..673314ad 100644
--- a/MrBigsock/Assets/Code/UI/EndScreen.cs
+++ b/MrBigsock/Assets/Code/UI/EndScreen.cs
@@ -3,31 +3,35 @@ using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.SceneManagement;
 
-public class EndScreen : MonoBehaviour
-{   
-    
-    public void Start()
-    {        
-        Time.timeScale = 0;
-        GameObject menu = GameObject.Find("PlayerMenu(Clone)");
-        if (menu != null) {
-            Destroy(menu.gameObject);
+namespace BigSock.UI
+{
+    public class EndScreen : MonoBehaviour
+    {
+
+        public void Start()
+        {
+            Time.timeScale = 0;
+            GameObject menu = GameObject.Find("PlayerMenu(Clone)");
+            if (menu != null)
+            {
+                Destroy(menu.gameObject);
+            }
         }
-    }
 
-    public void OnDestroy()
-    {
-        Time.timeScale = 1;
-    }
+        public void OnDestroy()
+        {
+            Time.timeScale = 1;
+        }
 
-    public void GiveUp()
-    {
-        Application.Quit();
-    }
+        public void GiveUp()
+        {
+            Application.Quit();
+        }
 
-    public void TryAgain()
-    {
-        Destroy(gameObject);
-        SceneManager.LoadScene("MainMenu");
+        public void TryAgain()
+        {
+            Destroy(gameObject);
+            SceneManager.LoadScene("MainMenu");
+        }
     }
 }
-- 
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