diff --git a/MrBigsock/Assets/Code/InteractionSystem/Door.cs b/MrBigsock/Assets/Code/InteractionSystem/Door.cs
index d90a8a7f49ba39a438a01294923b878ba024ba07..7ce964c2d521220b255d6fb35c7f625b237a1ec8 100644
--- a/MrBigsock/Assets/Code/InteractionSystem/Door.cs
+++ b/MrBigsock/Assets/Code/InteractionSystem/Door.cs
@@ -19,7 +19,7 @@ namespace BigSock.Interact {
 
         public bool Interact(Interactor interactor) {
             if(i > 0)enemies = GameObject.FindGameObjectsWithTag((i - 1).ToString());
-            else if (i > 0) enemies = GameObject.FindGameObjectsWithTag((0).ToString());
+            else if (i == 0) enemies = GameObject.FindGameObjectsWithTag((i).ToString());
             if (enemies.Length == 0)
             {
                 Debug.Log("Opening door!");